"I look like a gorilla, but don’t move like one!": Impact of Avatar-Locomotion Congruence in Virtual Reality

As virtual reality (VR) continues to expand, particularly in social VR platforms and immersive gaming, understanding the factors that shape user experience is becoming increasingly important. Avatars and locomotion methods play central roles in influencing how users identify with their virtual representations and navigate virtual spaces. However, little is known about the impact of congruence between these two factors. We conducted a user study with 30 participants, employing two avatar types (human and gorilla) and two locomotion methods (human-like arm-swing and gorilla-like arm-roll), to assess the effects of avatar-locomotion congruence. Our results indicate that congruent avatar-locomotion conditions enhance avatar identification and user experience.

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Publication Details

Published
2025-03-08
DOI
https://doi.org/10.1109/vrw66409.2025.00247
Citations
1
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
1.94

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article

"I look like a gorilla, but don’t move like one!": Impact of Avatar-Locomotion Congruence in Virtual Reality

Kangsoo Kim, Omar Khan, Hyeongil Nam
1 citations
Virtual Reality Applications and Impacts
1.94
article

"I look like a gorilla, but don’t move like one!": Impact of Avatar-Locomotion Congruence in Virtual Reality

Kangsoo Kim, Omar Khan, Hyeongil Nam
article en
1 citations

Abstract

As virtual reality (VR) continues to expand, particularly in social VR platforms and immersive gaming, understanding the factors that shape user experience is becoming increasingly important. Avatars and locomotion methods play central roles in influencing how users identify with their virtual representations and navigate virtual spaces. However, little is known about the impact of congruence between these two factors. We conducted a user study with 30 participants, employing two avatar types (human and gorilla) and two locomotion methods (human-like arm-swing and gorilla-like arm-roll), to assess the effects of avatar-locomotion congruence. Our results indicate that congruent avatar-locomotion conditions enhance avatar identification and user experience.

University of Calgary (CA)
Natural Sciences and Engineering Research Council of Canada
Openalex Percentile: Top 17%
Virtual Reality Applications and Impacts
1.94
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