PM4Animal: A Scriptable Parametric Modeling Interface for Conceptual Animal Sculpture Design Using PM4VR
In this paper, we present PM4Animal, a scriptable parametric modeling interface designed for conceptual animal sculpture design. PM4Animal extends the PM4VR framework by introducing tools for modeling, skinning, and posing animal sculptures through a parametric modeling approach. By integrating PM4VR, Blender, and Unity Editors, PM4Animal enables an efficient workflow for creating detailed animal models, from skeletal configurations to final sculptural designs. The framework provides a scriptable interface, supporting Java<sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">♭</sup> scripts for parametric modeling and seamless integration with VR environments. This work demonstrates the utility of PM4Animal by creating a series of conceptual animal sculptures, showcasing its capabilities in skeleton editing, NURBS-based geometry modeling, parametric modeling, and immersive tuning.
Authors
- Wanwan Li (ORCID: https://orcid.org/0000-0002-9425-2633)
Institutions
- University of Tulsa (US)
Publication Details
- Published
- 2025-03-08
- DOI
- https://doi.org/10.1109/vrw66409.2025.00024
- Primary Topic
- Human Motion and Animation
- Type
- article
- Field-Weighted Citation Impact
- 0.00