PM4Animal: A Scriptable Parametric Modeling Interface for Conceptual Animal Sculpture Design Using PM4VR

In this paper, we present PM4Animal, a scriptable parametric modeling interface designed for conceptual animal sculpture design. PM4Animal extends the PM4VR framework by introducing tools for modeling, skinning, and posing animal sculptures through a parametric modeling approach. By integrating PM4VR, Blender, and Unity Editors, PM4Animal enables an efficient workflow for creating detailed animal models, from skeletal configurations to final sculptural designs. The framework provides a scriptable interface, supporting Java<sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">♭</sup> scripts for parametric modeling and seamless integration with VR environments. This work demonstrates the utility of PM4Animal by creating a series of conceptual animal sculptures, showcasing its capabilities in skeleton editing, NURBS-based geometry modeling, parametric modeling, and immersive tuning.

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Publication Details

Published
2025-03-08
DOI
https://doi.org/10.1109/vrw66409.2025.00024
Primary Topic
Human Motion and Animation
Type
article
Field-Weighted Citation Impact
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article

PM4Animal: A Scriptable Parametric Modeling Interface for Conceptual Animal Sculpture Design Using PM4VR

Wanwan Li
Human Motion and Animation
article

PM4Animal: A Scriptable Parametric Modeling Interface for Conceptual Animal Sculpture Design Using PM4VR

Wanwan Li
article en

Abstract

In this paper, we present PM4Animal, a scriptable parametric modeling interface designed for conceptual animal sculpture design. PM4Animal extends the PM4VR framework by introducing tools for modeling, skinning, and posing animal sculptures through a parametric modeling approach. By integrating PM4VR, Blender, and Unity Editors, PM4Animal enables an efficient workflow for creating detailed animal models, from skeletal configurations to final sculptural designs. The framework provides a scriptable interface, supporting Java<sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">♭</sup> scripts for parametric modeling and seamless integration with VR environments. This work demonstrates the utility of PM4Animal by creating a series of conceptual animal sculptures, showcasing its capabilities in skeleton editing, NURBS-based geometry modeling, parametric modeling, and immersive tuning.

University of Tulsa (US)
Openalex Percentile: Top 91%
Human Motion and Animation
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