Schrödinger’s Beat: An XR Rhythm Game for Learning Quantum Computing
Schrödinger’s Beat aims to make quantum education intuitive, fun, and active. This research iterates on existing rhythm game concepts and introduces quantum computing principles. Users will follow a brief tutorial, before engaging in the main application, where they use their hands to smash a series quantum gates in time with the rhythm, and purposefully dodge gates to apply them to a qubit. The users aim to smash gates while dodging correct gates to match their qubit state with a goal state. Users gain familiarity with quantum concepts while staying active and interacting with intuitive 3D representations of quantum computing concepts.
Authors
- Chang Liu (ORCID: https://orcid.org/0000-0001-9790-9883)
- Chad Mourning (ORCID: https://orcid.org/0000-0003-4058-8147)
- Brady M. Phelps
Institutions
- Ohio University (US)
Publication Details
- Published
- 2025-03-08
- DOI
- https://doi.org/10.1109/vrw66409.2025.00333
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00