Schrödinger’s Beat: An XR Rhythm Game for Learning Quantum Computing

Schrödinger’s Beat aims to make quantum education intuitive, fun, and active. This research iterates on existing rhythm game concepts and introduces quantum computing principles. Users will follow a brief tutorial, before engaging in the main application, where they use their hands to smash a series quantum gates in time with the rhythm, and purposefully dodge gates to apply them to a qubit. The users aim to smash gates while dodging correct gates to match their qubit state with a goal state. Users gain familiarity with quantum concepts while staying active and interacting with intuitive 3D representations of quantum computing concepts.

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Publication Details

Published
2025-03-08
DOI
https://doi.org/10.1109/vrw66409.2025.00333
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Schrödinger’s Beat: An XR Rhythm Game for Learning Quantum Computing

Chang Liu, Chad Mourning, Brady M. Phelps
Educational Games and Gamification
article

Schrödinger’s Beat: An XR Rhythm Game for Learning Quantum Computing

Chang Liu, Chad Mourning, Brady M. Phelps
article en

Abstract

Schrödinger’s Beat aims to make quantum education intuitive, fun, and active. This research iterates on existing rhythm game concepts and introduces quantum computing principles. Users will follow a brief tutorial, before engaging in the main application, where they use their hands to smash a series quantum gates in time with the rhythm, and purposefully dodge gates to apply them to a qubit. The users aim to smash gates while dodging correct gates to match their qubit state with a goal state. Users gain familiarity with quantum concepts while staying active and interacting with intuitive 3D representations of quantum computing concepts.

Ohio University (US)
Openalex Percentile: Top 92%
Educational Games and Gamification
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