Optimization Strategies for Standalone Virtual Reality Experiences: the Virtual Reconstruction of the City of Aquinum

This study presents an optimized 3D modelling procedure for the development of immersive Virtual Reality (iVR) experiences. It has been tested by conducting the virtual reconstruction of the Roman city of Aquinum (Italy), a key archaeological site. The resulting 3D model demonstrates a high Level of Detail (LoD) across a total area of 17,570 m<sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> (2,470 m<sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> of which are explorable) with a file size of only 46.2 MB, incorporating just six unique textures. This research not only delivers an accurate reconstruction of the city of Aquinum but also introduces an effective optimization method based on open-source tools.

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Published
2025-03-08
DOI
https://doi.org/10.1109/vrw66409.2025.00370
Primary Topic
3D Surveying and Cultural Heritage
Type
article
Field-Weighted Citation Impact
0.00

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article

Optimization Strategies for Standalone Virtual Reality Experiences: the Virtual Reconstruction of the City of Aquinum

Giuseppe Ceraudo, Laura Corchia, Lucio Tommaso De Paolis, Bruno Rodríguez-Garcia
3D Surveying and Cultural Heritage
article

Optimization Strategies for Standalone Virtual Reality Experiences: the Virtual Reconstruction of the City of Aquinum

Giuseppe Ceraudo, Laura Corchia, Lucio Tommaso De Paolis, Bruno Rodríguez-Garcia
article en

Abstract

This study presents an optimized 3D modelling procedure for the development of immersive Virtual Reality (iVR) experiences. It has been tested by conducting the virtual reconstruction of the Roman city of Aquinum (Italy), a key archaeological site. The resulting 3D model demonstrates a high Level of Detail (LoD) across a total area of 17,570 m<sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> (2,470 m<sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> of which are explorable) with a file size of only 46.2 MB, incorporating just six unique textures. This research not only delivers an accurate reconstruction of the city of Aquinum but also introduces an effective optimization method based on open-source tools.

University of Salento (IT), Department of Cultural Heritage (LT), Universidad de Burgos (ES)
Humana
Sustainable cities and communities
Openalex Percentile: Top 87%
3D Surveying and Cultural Heritage
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Optimization Strategies for Standalone Virtual Reality Experiences: the Virtual Reconstruction of the City of Aquinum — Giuseppe Ceraudo, Laura Corchia, et al. · (2025) | TGRS Research Map | TGRS