Feasibility of Real Time 3D Object Detection for Accessibility Use Cases

Augmented Reality (AR) holds promise for improving visibility and accessibility of real-world objects. AR systems, however, often rely on 2D overlays or marker-based methods, which face limitations such as camera’s poor performance in low-light. We present a new approach to improve visual accessibility in AR. We developed a Unity-based application for the HoloLens 2, integrating Azure Object Anchors (AOA) for real-time 3D object detection with depth sensors. Using pre-scanned 3D models, the application detects and then projects virtual overlays on objects to increase their visibility while also logging eye gaze and spatial movement to enable evaluation of user interactions.

Authors

Institutions

Publication Details

Published
2025-03-08
DOI
https://doi.org/10.1109/vrw66409.2025.00235
Citations
1
Primary Topic
Tactile and Sensory Interactions
Type
article
Field-Weighted Citation Impact
1.43

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Feasibility of Real Time 3D Object Detection for Accessibility Use Cases

Sarit Szpiro, Ayman Nassar, Mohammed A. H. Ali, Ilan Shimshoni et al.
1 citations
Tactile and Sensory Interactions
1.43
article

Feasibility of Real Time 3D Object Detection for Accessibility Use Cases

Sarit Szpiro, Ayman Nassar, Mohammed A. H. Ali, Ilan Shimshoni, Rafael Damouni
article en
1 citations

Abstract

Augmented Reality (AR) holds promise for improving visibility and accessibility of real-world objects. AR systems, however, often rely on 2D overlays or marker-based methods, which face limitations such as camera’s poor performance in low-light. We present a new approach to improve visual accessibility in AR. We developed a Unity-based application for the HoloLens 2, integrating Azure Object Anchors (AOA) for real-time 3D object detection with depth sensors. Using pre-scanned 3D models, the application detects and then projects virtual overlays on objects to increase their visibility while also logging eye gaze and spatial movement to enable evaluation of user interactions.

University of Haifa (IL)
University of Haifa
Openalex Percentile: Top 20%
Tactile and Sensory Interactions
1.43
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.