Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study

3D Gaussian Splatting (3DGS) has recently emerged as an innovative and efficient 3D representation technique. While its potential for extended reality (XR) applications is frequently highlighted, its practical effectiveness remains underexplored. In this work, we examine three distinct 3DGS-based approaches for virtual environment (VE) creation, leveraging their unique strengths for efficient and visually compelling scene representation. By conducting a comparable study, we evaluate the feasibility of 3DGS in creating immersive VEs, identify its limitations in XR applications, and discuss future research and development opportunities.

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Publication Details

Published
2025-03-08
DOI
https://doi.org/10.1109/vrw66409.2025.00312
Citations
7
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
8.93

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article

Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study

Pheng‐Ann Heng, Qixuan Liu, S. Qiu, Binzhu Xie
7 citations
Augmented Reality Applications
8.93
article

Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study

Pheng‐Ann Heng, Qixuan Liu, S. Qiu, Binzhu Xie
article en
7 citations

Abstract

3D Gaussian Splatting (3DGS) has recently emerged as an innovative and efficient 3D representation technique. While its potential for extended reality (XR) applications is frequently highlighted, its practical effectiveness remains underexplored. In this work, we examine three distinct 3DGS-based approaches for virtual environment (VE) creation, leveraging their unique strengths for efficient and visually compelling scene representation. By conducting a comparable study, we evaluate the feasibility of 3DGS in creating immersive VEs, identify its limitations in XR applications, and discuss future research and development opportunities.

Chinese University of Hong Kong (HK)
Chinese University of Hong Kong
Openalex Percentile: Top 2%
Augmented Reality Applications
8.93
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