Planet Purifiers: A Collaborative Immersive Experience Proposing New Modifications to HOMER and Fishing Reel Interaction Techniques

This paper presents our solution to the 2025 3DUI Contest challenge. We aimed to develop a collaborative, immersive experience that raises awareness about trash pollution in natural landscapes while enhancing traditional interaction techniques in virtual environments. To achieve these objectives, we created an engaging multiplayer game where one user collects harmful pollutants while the other user provides medication to impacted wildlife using enhancements to traditional interaction techniques: HOMER and Fishing Reel. We enhanced HOMER to use a cone volume to reduce the precise aiming required by a selection raycast to provide a more efficient means to collect pollutants at large distances, coined as FLOW-MATCH. To improve the animal feed distribution to wildlife far away from the user with Fishing Reel, we created RAWR-XD, an asymmetric bi-manual technique to more conveniently adjust the reeling speed using the non-selecting wrist rotation of the user.

Authors

Institutions

Publication Details

Published
2025-03-08
DOI
https://doi.org/10.1109/vrw66409.2025.00409
Primary Topic
Innovative Human-Technology Interaction
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Planet Purifiers: A Collaborative Immersive Experience Proposing New Modifications to HOMER and Fishing Reel Interaction Techniques

Martin W. Gallagher, Chaerin Lee, Lee Lisle, Trey Davis et al.
Innovative Human-Technology Interaction
article

Planet Purifiers: A Collaborative Immersive Experience Proposing New Modifications to HOMER and Fishing Reel Interaction Techniques

Martin W. Gallagher, Chaerin Lee, Lee Lisle, Trey Davis, Doug A. Bowman, Alexander Giovannelli, Fionn Murphy, Sahil Sharma, Rehema Abulikemu
article en

Abstract

This paper presents our solution to the 2025 3DUI Contest challenge. We aimed to develop a collaborative, immersive experience that raises awareness about trash pollution in natural landscapes while enhancing traditional interaction techniques in virtual environments. To achieve these objectives, we created an engaging multiplayer game where one user collects harmful pollutants while the other user provides medication to impacted wildlife using enhancements to traditional interaction techniques: HOMER and Fishing Reel. We enhanced HOMER to use a cone volume to reduce the precise aiming required by a selection raycast to provide a more efficient means to collect pollutants at large distances, coined as FLOW-MATCH. To improve the animal feed distribution to wildlife far away from the user with Fishing Reel, we created RAWR-XD, an asymmetric bi-manual technique to more conveniently adjust the reeling speed using the non-selecting wrist rotation of the user.

Virginia Tech (US)
Life below water
Openalex Percentile: Top 93%
Innovative Human-Technology Interaction
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.