Flexible Virtual Lenses to Magnify Virtual Environments Locally Without Losing Context Information

We introduce virtual lenses that magnify image regions locally without losing context elements. We developed a unified formalism to design virtual lenses of any closed shape, that can be moved interactively on a screen and within a virtual reality (VR) application in real-time. Moreover, our lenses are versatile: the user can change their parameters to modify the appearance of the magnified image region dynamically. These lenses are suitable for several applications, including virtual tourism and video-surveillance. Our demo showcases an implementation of a lens changing of shape in real-time on a non-VR monitor, followed by a proof-of-concept VR version where the user can move a lens with a VR controller to deform remote textures at different distances. A video introducing both steps of our demo is available at https://youtu.be/mMMdJj67vb4.

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Publication Details

Published
2025-03-08
DOI
https://doi.org/10.1109/vrw66409.2025.00479
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00

Funders

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article

Flexible Virtual Lenses to Magnify Virtual Environments Locally Without Losing Context Information

Kiyoshi Kiyokawa, Yutaro Hirao, Hideaki Uchiyama, Julien Ducrocq et al.
Augmented Reality Applications
article

Flexible Virtual Lenses to Magnify Virtual Environments Locally Without Losing Context Information

Kiyoshi Kiyokawa, Yutaro Hirao, Hideaki Uchiyama, Julien Ducrocq, Monica Perusquía-Hernández
article en

Abstract

We introduce virtual lenses that magnify image regions locally without losing context elements. We developed a unified formalism to design virtual lenses of any closed shape, that can be moved interactively on a screen and within a virtual reality (VR) application in real-time. Moreover, our lenses are versatile: the user can change their parameters to modify the appearance of the magnified image region dynamically. These lenses are suitable for several applications, including virtual tourism and video-surveillance. Our demo showcases an implementation of a lens changing of shape in real-time on a non-VR monitor, followed by a proof-of-concept VR version where the user can move a lens with a VR controller to deform remote textures at different distances. A video introducing both steps of our demo is available at https://youtu.be/mMMdJj67vb4.

Nara Institute of Science and Technology (JP)
Japan Society for the Promotion of Science
Openalex Percentile: Top 93%
Augmented Reality Applications
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