Cooperation in Virtual Reality: Exploring Environmental Decision-Making through a Real-Effort Threshold Public Goods Game
We describe our contribution to the IEEE 3DUI Contest for IEEE VR 2025. Specifically, we present a collaborative Virtual Environment (VE) to be used as an innovative method to conduct experimental research in behavioral economics studies. Indeed, in such a field, analyzing collaborative behaviors is crucial, and collaborative VEs might be exploited to better control the variables of interest while preserving a high sense of realism and presence, to spread collaboration across wider geographical areas, and to maintain anonymity while preserving the sense of being with peers in-side environments. The developed system aims to be used as a general framework to perform a wide range of studies in the field, here explicitly focusing on a real-effort recycling task, where subjects decide whether to prioritize individual gains or contribute to a collective effort to meet a common recycling objective.
Authors
- Michela Chessa (ORCID: https://orcid.org/0000-0003-4218-9369)
- Paolo Zeppini (ORCID: https://orcid.org/0000-0002-1630-9462)
- Manuela Chessa (ORCID: https://orcid.org/0000-0003-3098-5894)
- Lorenzo Gerini (ORCID: https://orcid.org/0009-0000-8988-6909)
- Marianna Pizzo
- Fabio Solari (ORCID: https://orcid.org/0000-0002-8111-0409)
- M Martini (ORCID: https://orcid.org/0009-0006-3929-5055)
- Kaloyana Naneva
Institutions
- Centre National de la Recherche Scientifique (FR)
- Groupe de Recherche en Droit, Économie, Gestion (FR)
- University of Genoa (IT)
Publication Details
- Published
- 2025-03-08
- DOI
- https://doi.org/10.1109/vrw66409.2025.00414
- Primary Topic
- Business Strategy and Innovation
- Type
- article
- Field-Weighted Citation Impact
- 0.00