Proprioception Drift in Virtual Reality: An Experiment with an Unrealistically Long Leg
Embodiment refers to the sensation of owning, controlling, and perceiving a virtual or artificial body as one’s own. This study investigates how embodying an avatar with a leg twice its normal length affects proprioception, with congruent or incongruent visuotactile stimuli. Preliminary results (n = 10) show that participants experienced embodiment with a lengthened virtual leg, regardless of congruence of stimuli. A proprioceptive drift of 31.2 cm toward the virtual foot was observed. These findings extend research on upper-body proprioception to include virtual lower-limb deformations.
Authors
- Valentin Vallageas
- Rachid Aïssaoui (ORCID: https://orcid.org/0000-0001-7843-1386)
- David R. Labbé
Publication Details
- Published
- 2025-03-08
- DOI
- https://doi.org/10.1109/vrw66409.2025.00389
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 0.00