Prototyping Therapeutic Gaming: from Semi-Immersive to Fully Immersive VR Experience for Parkinson’s Disease
Parkinson’s Disease (PD) is a neurodegenerative disorder where physical exercise is crucial for symptom management and quality of life. This paper presents prototypes supporting therapeutic exercises for PD patients: the Wall Game, utilizing Kinect, and the Object Sorting Game, using Meta Quest. These prototypes target motor coordination, balance, and cognitive engagement by integrating physiotherapy exercises into game scenarios. A user study with 30 participants evaluated usability, cognitive demand, and therapeutic potential. Results showed high usability and low workload scores, confirming these games’ feasibility as therapeutic tools. Future work will validate them with PD patients and refine gameplay based on feedback.
Authors
- Rui Neves Madeira (ORCID: https://orcid.org/0000-0001-7360-3855)
- Pedro Albuquerque Santos (ORCID: https://orcid.org/0000-0001-8159-1364)
- Diogo Pinto (ORCID: https://orcid.org/0000-0002-9478-8091)
Institutions
- Universidade Nova de Lisboa (PT)
Publication Details
- Published
- 2025-03-08
- DOI
- https://doi.org/10.1109/vrw66409.2025.00405
- Primary Topic
- Neurological disorders and treatments
- Type
- article
- Field-Weighted Citation Impact
- 0.00