Ray-based Multiscale Spherical Grid for Egocentric Viewing
Virtual reality (VR) and augmented reality (AR) demand real-time and high-quality egocentric viewing. Neural rendering can generate extremely high-quality novel views but requires expensive training time and renders too slow. To address these challenges, this paper proposes a method named multi-scale spherical tensor decomposition (MSTD). Its ability to represent egocentric neural 3D scenes also enables potential further applications in relevant domains. Our method can reconstruct scenes from multi-view images or omnidirectional images, outperforming baseline methods in training and rendering time as well as rendering quality.
Authors
- Song Wei-dong (ORCID: https://orcid.org/0000-0003-4631-4964)
- Bingyao Huang (ORCID: https://orcid.org/0000-0002-8647-5730)
Institutions
- Southwest University (CN)
Publication Details
- Published
- 2025-03-08
- DOI
- https://doi.org/10.1109/vrw66409.2025.00265
- Primary Topic
- Satellite Image Processing and Photogrammetry
- Type
- article
- Field-Weighted Citation Impact
- 0.00