AvatarMirror: Rendering Restoration for Real-Time Immersive Presence System
Human-Centered immersive computing is catching on within VR and AR. We establish a real-time immersive presence system called AvatarMirror that enables arbitrary characters to look at themselves instantly in novel stereo views. First, stereo matching is implemented to acquire multi-view depth priors, based on which the human topology is reconstructed through raycasting from a novel perspective. Then, the color information from the referenced views is adaptively blended to perform the human rendering. Furthermore, we propose an RR-Net to conduct rendering restoration. AvatarMirror realizes real-time high-fidelity immersive presence with multi-threaded scheduling and CUDA acceleration.
Authors
- 克郎 村上
- Yan Liu (ORCID: https://orcid.org/0000-0003-2298-4728)
- Jia Li (ORCID: https://orcid.org/0000-0003-1240-9930)
- Nan Gao (ORCID: https://orcid.org/0000-0002-8277-4100)
Institutions
- Institute of Automation (CN)
- Lenovo (China) (CN)
Publication Details
- Published
- 2025-03-08
- DOI
- https://doi.org/10.1109/vrw66409.2025.00360
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 0.00