Exploring the Effects of Level of Control in the Initialization of Shared Whiteboarding Sessions in Collaborative Augmented Reality

Augmented Reality (AR) collaboration can benefit from a shared 2D surface, such as a whiteboard. However, many features of each collaborator’s physical environment must be considered in order to determine the best placement and shape of the shared surface. We explored the effects of three methods for beginning a collaborative whiteboarding session with varying levels of user control: Manual, Discrete Choice, and Automatic by conducting a simulated AR study within Virtual Reality (VR). In the Manual method, users draw their own surfaces directly in the environment until they agree on the placement; in the Discrete Choice method, the system provides three options for whiteboard size and location; and in the Automatic method, the system automatically creates a whiteboard that fits within each collaborator’s environment. We evaluate these three conditions in a study in which two collaborators used each method to begin collaboration sessions. After establishing a session, the users worked together to complete an affinity diagramming task using the shared whiteboard. We found that the majority of participants preferred to have direct control during the initialization of a new collaboration session, despite the additional workload induced by the Manual method.

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Published
2025-03-08
DOI
https://doi.org/10.1109/vrw66409.2025.00220
Primary Topic
Augmented Reality Applications
Type
article
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article

Exploring the Effects of Level of Control in the Initialization of Shared Whiteboarding Sessions in Collaborative Augmented Reality

Jerald Thomas, Ibrahim Asadullah Tahmid, Doug A. Bowman, Alexander Giovannelli et al.
Augmented Reality Applications
article

Exploring the Effects of Level of Control in the Initialization of Shared Whiteboarding Sessions in Collaborative Augmented Reality

Jerald Thomas, Ibrahim Asadullah Tahmid, Doug A. Bowman, Alexander Giovannelli, Logan Lane
article en

Abstract

Augmented Reality (AR) collaboration can benefit from a shared 2D surface, such as a whiteboard. However, many features of each collaborator’s physical environment must be considered in order to determine the best placement and shape of the shared surface. We explored the effects of three methods for beginning a collaborative whiteboarding session with varying levels of user control: Manual, Discrete Choice, and Automatic by conducting a simulated AR study within Virtual Reality (VR). In the Manual method, users draw their own surfaces directly in the environment until they agree on the placement; in the Discrete Choice method, the system provides three options for whiteboard size and location; and in the Automatic method, the system automatically creates a whiteboard that fits within each collaborator’s environment. We evaluate these three conditions in a study in which two collaborators used each method to begin collaboration sessions. After establishing a session, the users worked together to complete an affinity diagramming task using the shared whiteboard. We found that the majority of participants preferred to have direct control during the initialization of a new collaboration session, despite the additional workload induced by the Manual method.

Human Media (US), University of Wisconsin–Milwaukee (US), Virginia Tech (US)
Reduced inequalities
Openalex Percentile: Top 93%
Augmented Reality Applications
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