Virtual Exhibition as a Portal to Authentic Art Experiences: Exploring the Immersive Reproduction of Exhibition in Practice
Exhibitions are traditionally constrained by fixed times and locations, limiting access for a wider audience. Immersive reproduction, leveraging 3D reconstruction and virtual reality technologies, offers a way to transcend these temporal and spatial limitations. While previous research has largely focused on integrating mixed-reality elements within physical museum spaces, treating VR as a supplementary tool, our research positions VR as the primary "portal" to authentic artistic experiences. This demo showcases the complete process of immersive reproduction for Following the Fish, an exhibition featured at the 18th Venice International Architecture Biennale in 2023, offering valuable insights and references for future digital archiving and immersive reproduction of exhibitions.
Authors
- Yuanyuan Yin (ORCID: https://orcid.org/0000-0002-2109-0135)
- Lei Pan (ORCID: https://orcid.org/0000-0002-4691-8330)
- Ruohan Tang (ORCID: https://orcid.org/0000-0001-5120-6605)
- Christopher O'Connor
- Xiao Wei
Institutions
- Guangxi Normal University (CN)
- University of Southampton (GB)
Publication Details
- Published
- 2025-03-08
- DOI
- https://doi.org/10.1109/vrw66409.2025.00477
- Citations
- 1
- Primary Topic
- Museums and Cultural Heritage
- Type
- article
- Field-Weighted Citation Impact
- 15.79