Prophylactically Limiting Phantom Limb Pain using Collaborative Virtual Reality

Phantom limb pain (PLP), experienced by up to 80% of amputees, significantly impacts quality of life and often leads to opioid dependence. This paper introduces a novel collaborative virtual reality (VR) system, Healing and Empowerment After Limb-loss in XR (HEAL-XR), designed to prophylactically address PLP immediately following amputation surgery. Unlike existing VR therapies, HEAL-XR is tailored for early intervention, adapts to diverse amputation types and limited post-operative mobility, and features a collaborative mode enabling family members or clinicians to assist patients within the virtual environment. Through a 10-week longitudinal case study of a quadruple amputee who began using the system on post-operative day one, we demonstrate HEAL-XR’s feasibility and potential efficacy. Future work will involve larger clinical trials, incorporating graded motor imagery, and refining controller attachment methods for diverse amputation scenarios.

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Publication Details

Published
2025-03-08
DOI
https://doi.org/10.1109/vrw66409.2025.00192
Primary Topic
Pain Management and Treatment
Type
article
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article

Prophylactically Limiting Phantom Limb Pain using Collaborative Virtual Reality

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Pain Management and Treatment
article

Prophylactically Limiting Phantom Limb Pain using Collaborative Virtual Reality

Sun Joo Ahn, G. Gaston, Kyle Johnsen, Bryan J. Loeffler, James Tyler Frix, Ryan Serbin, Ethan Bowmar
article en

Abstract

Phantom limb pain (PLP), experienced by up to 80% of amputees, significantly impacts quality of life and often leads to opioid dependence. This paper introduces a novel collaborative virtual reality (VR) system, Healing and Empowerment After Limb-loss in XR (HEAL-XR), designed to prophylactically address PLP immediately following amputation surgery. Unlike existing VR therapies, HEAL-XR is tailored for early intervention, adapts to diverse amputation types and limited post-operative mobility, and features a collaborative mode enabling family members or clinicians to assist patients within the virtual environment. Through a 10-week longitudinal case study of a quadruple amputee who began using the system on post-operative day one, we demonstrate HEAL-XR’s feasibility and potential efficacy. Future work will involve larger clinical trials, incorporating graded motor imagery, and refining controller attachment methods for diverse amputation scenarios.

Institute for Musculoskeletal Health (AU), OrthoCarolina (US)
Reduced inequalities
Openalex Percentile: Top 84%
Pain Management and Treatment
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