Friction Sensation in Redirected Walking Using a Rotating Handrail

We propose a walker-type system designed to enhance Redirected Walking ( RDW ) within virtual reality ( VR ) by providing dynamic haptic feedback through a rotating circular handrail. Visual gain refers to a parameter that controls the amount of user movement within the virtual environment. Two user studies were conducted to investigate whether haptic feedback in RDW can expand the range of visual gain. In the first user study, we determined the thresholds of discomfort for slide gain ( SG ), defined as the ratio of the handrail’s rotational amount to the amount of user moved. Results showed that slide gains up to SG = 2.69 could be presented without causing discomfort. The second user study examined the visual gain detection threshold in conditions with and without haptic feedback. This represents an approximately 23% increase in the visual gain threshold when the slide gain was set to 2.69, and a 21% increase when the slide gain was set to 1.00, highlighting the influence of haptic feedback. The results demonstrate that this device can enhance the user’s perception of movement in VR by coupling visual and haptic cues.

Authors

Institutions

Publication Details

Published
2025-03-08
DOI
https://doi.org/10.1109/vrw66409.2025.00286
Citations
1
Primary Topic
Winter Sports Injuries and Performance
Type
article
Field-Weighted Citation Impact
1.52
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Friction Sensation in Redirected Walking Using a Rotating Handrail

Yutaro Hirao, Hideaki Uchiyama, Kiyoshi Kiyokawa, Monica Perusquía-Hernández et al.
1 citations
Winter Sports Injuries and Performance
1.52
article

Friction Sensation in Redirected Walking Using a Rotating Handrail

Yutaro Hirao, Hideaki Uchiyama, Kiyoshi Kiyokawa, Monica Perusquía-Hernández, Keigo Matsumoto, Nobuchika Sakata, Yuto Ohashi
article en
1 citations

Abstract

We propose a walker-type system designed to enhance Redirected Walking ( RDW ) within virtual reality ( VR ) by providing dynamic haptic feedback through a rotating circular handrail. Visual gain refers to a parameter that controls the amount of user movement within the virtual environment. Two user studies were conducted to investigate whether haptic feedback in RDW can expand the range of visual gain. In the first user study, we determined the thresholds of discomfort for slide gain ( SG ), defined as the ratio of the handrail’s rotational amount to the amount of user moved. Results showed that slide gains up to SG = 2.69 could be presented without causing discomfort. The second user study examined the visual gain detection threshold in conditions with and without haptic feedback. This represents an approximately 23% increase in the visual gain threshold when the slide gain was set to 2.69, and a 21% increase when the slide gain was set to 1.00, highlighting the influence of haptic feedback. The results demonstrate that this device can enhance the user’s perception of movement in VR by coupling visual and haptic cues.

Ryukoku University (JP), The University of Tokyo (JP), Nara Institute of Science and Technology (JP)
Openalex Percentile: Top 19%
Winter Sports Injuries and Performance
1.52
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.