Low-cost DIY 16 Directions of Movement Walk-in-Place Interface for VR Applications

Traditional virtual reality (VR) locomotion systems often rely on costly treadmills or sophisticated motion capture technologies, limiting accessibility for broader audiences. This study introduces a highly affordable do-it-yourself walk-in-place interface for VR applications. The proposed interface is built using widely available materials, such as cardboard and aluminum foil, integrated with touch sensors and Bluetooth communication. The interface supports 16 directions of movement and can be constructed for approximately $50. This study demonstrates the potential of budgetfriendly solutions to enhance VR. The proposed approach broadens access to immersive VR experiences and bridges the gap between functionality and affordability of VR systems.

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Publication Details

Published
2025-03-08
DOI
https://doi.org/10.1109/vrw66409.2025.00347
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
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article

Low-cost DIY 16 Directions of Movement Walk-in-Place Interface for VR Applications

Hyuntaek Park, Hyunbum Cho, Suwon Lee, Sang-Min Choi
Virtual Reality Applications and Impacts
article

Low-cost DIY 16 Directions of Movement Walk-in-Place Interface for VR Applications

Hyuntaek Park, Hyunbum Cho, Suwon Lee, Sang-Min Choi
article en

Abstract

Traditional virtual reality (VR) locomotion systems often rely on costly treadmills or sophisticated motion capture technologies, limiting accessibility for broader audiences. This study introduces a highly affordable do-it-yourself walk-in-place interface for VR applications. The proposed interface is built using widely available materials, such as cardboard and aluminum foil, integrated with touch sensors and Bluetooth communication. The interface supports 16 directions of movement and can be constructed for approximately $50. This study demonstrates the potential of budgetfriendly solutions to enhance VR. The proposed approach broadens access to immersive VR experiences and bridges the gap between functionality and affordability of VR systems.

University of South Australia (AU)
Sustainable cities and communities
Openalex Percentile: Top 93%
Virtual Reality Applications and Impacts
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Low-cost DIY 16 Directions of Movement Walk-in-Place Interface for VR Applications — Hyuntaek Park, Hyunbum Cho, et al. · (2025) | TGRS Research Map | TGRS