Walk in Their Shoes to Navigate Your Own Path: Learning About Procrastination Through A Serious Game

Procrastination, the voluntary delay of tasks despite potential negative consequences, has prompted numerous time and task management interventions in the HCI community. While these interventions have shown promise in addressing specific behaviors, psychological theories suggest that learning about procrastination itself may help individuals develop their own coping strategies and build mental resilience. However, little research has explored how to support this learning process through HCI approaches. We present ProcrastiMate, a text adventure game where players learn about procrastination's causes and experiment with coping strategies by guiding in-game characters in managing relatable scenarios. Our field study with 27 participants revealed that ProcrastiMate facilitated learning and self-reflection while maintaining psychological distance, motivating players to integrate newly acquired knowledge in daily life. This paper contributes empirical insights on leveraging serious games to facilitate learning about procrastination and offers design implications for addressing psychological challenges through HCI approaches.

Authors

Institutions

Publication Details

Published
2025-04-24
DOI
https://doi.org/10.1145/3706598.3715271
Citations
1
Primary Topic
Perfectionism, Procrastination, Anxiety Studies
Type
article
Field-Weighted Citation Impact
2.31

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Walk in Their Shoes to Navigate Your Own Path: Learning About Procrastination Through A Serious Game

Xinyu Wu, R. Zhang, S GAO, Pengcheng An et al.
1 citations
Perfectionism, Procrastination, Anxiety Studies
2.31
article

Walk in Their Shoes to Navigate Your Own Path: Learning About Procrastination Through A Serious Game

Xinyu Wu, R. Zhang, S GAO, Pengcheng An, Si‐Yi Chen, Yulin Tian, Qi Wang, Dong Chen, Jianhong Gan
article en
1 citations

Abstract

Procrastination, the voluntary delay of tasks despite potential negative consequences, has prompted numerous time and task management interventions in the HCI community. While these interventions have shown promise in addressing specific behaviors, psychological theories suggest that learning about procrastination itself may help individuals develop their own coping strategies and build mental resilience. However, little research has explored how to support this learning process through HCI approaches. We present ProcrastiMate, a text adventure game where players learn about procrastination's causes and experiment with coping strategies by guiding in-game characters in managing relatable scenarios. Our field study with 27 participants revealed that ProcrastiMate facilitated learning and self-reflection while maintaining psychological distance, motivating players to integrate newly acquired knowledge in daily life. This paper contributes empirical insights on leveraging serious games to facilitate learning about procrastination and offers design implications for addressing psychological challenges through HCI approaches.

Tongji University (CN), Hong Kong University of Science and Technology (HK), Southern University of Science and Technology (CN), University of Hong Kong (HK)
National Natural Science Foundation of China
Openalex Percentile: Top 15%
Perfectionism, Procrastination, Anxiety Studies
2.31
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.