Weaving Sound Information to Support Real-Time Sensemaking of Auditory Environments: Co-Designing with a DHH User

Current AI sound awareness systems can provide deaf and hard of hearing people with information about sounds, including discrete sound sources and transcriptions. However, synthesizing AI outputs based on DHH people's ever-changing intents in complex auditory environments remains a challenge. In this paper, we describe the co-design process of SoundWeaver, a sound awareness system prototype that dynamically weaves AI outputs from different AI models based on users’ intents and presents synthesized information through a heads-up display. Adopting a Research through Design perspective, we created SoundWeaver with one DHH co-designer, adapting it to his personal contexts and goals (e.g., cooking at home and chatting in a game store). Through this process, we present design implications for the future of “intent-driven” AI systems for sound accessibility.

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Publication Details

Published
2025-04-24
DOI
https://doi.org/10.1145/3706598.3714268
Citations
2
Primary Topic
Tactile and Sensory Interactions
Type
article
Field-Weighted Citation Impact
2.86
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article

Weaving Sound Information to Support Real-Time Sensemaking of Auditory Environments: Co-Designing with a DHH User

Cecily Morrison, Jaylin Herskovitz, Liang-Yuan Wu, Jeremy Zhengqi Huang et al.
2 citations
Tactile and Sensory Interactions
2.86
article

Weaving Sound Information to Support Real-Time Sensemaking of Auditory Environments: Co-Designing with a DHH User

Cecily Morrison, Jaylin Herskovitz, Liang-Yuan Wu, Jeremy Zhengqi Huang, Dhruv Jain
article en
2 citations

Abstract

Current AI sound awareness systems can provide deaf and hard of hearing people with information about sounds, including discrete sound sources and transcriptions. However, synthesizing AI outputs based on DHH people's ever-changing intents in complex auditory environments remains a challenge. In this paper, we describe the co-design process of SoundWeaver, a sound awareness system prototype that dynamically weaves AI outputs from different AI models based on users’ intents and presents synthesized information through a heads-up display. Adopting a Research through Design perspective, we created SoundWeaver with one DHH co-designer, adapting it to his personal contexts and goals (e.g., cooking at home and chatting in a game store). Through this process, we present design implications for the future of “intent-driven” AI systems for sound accessibility.

University of Michigan (US), Microsoft Research (United Kingdom) (GB)
Openalex Percentile: Top 11%
Tactile and Sensory Interactions
2.86
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