Language Learning in Virtual Reality: Enhancement of Long-Term Vocabulary Recognition and Understanding through Full-Body Avatars
Virtual Reality (VR) offers new embodied learning opportunities through full-body avatars interacting with the virtual environment and thereby inducing a sense of embodiment. Interestingly, while there is a profound body of research on various factors of embodiment as well as on embodied learning in virtual environments, the effects of virtual self-representation and avatar embodiment on learning outcomes are underexplored. In this work we present the results of an exploratory study (n = 32) based on a within-participants design with three conditions. We examined the effects of two fully immersive learning environments, one with low avatar embodiment and one with high avatar embodiment, and a low-immersive desktop application on vocabulary learning. The results imply that fully immersive VR does not improve short- and long-term recognition compared to desktop VR. However, increased immersion prevents knowledge loss and embodied interactions through full-body avatars can foster long-term vocabulary recognition and semantic understanding.
Authors
- Benjamin Lukas Schnitzer (ORCID: https://orcid.org/0000-0002-6206-5788)
- Stefano Gampe (ORCID: https://orcid.org/0009-0002-1174-4788)
- Isabel Hoffmann
- Oliver Korn (ORCID: https://orcid.org/0000-0002-2482-6945)
- Daniel Görlich (ORCID: https://orcid.org/0000-0002-4275-5466)
- Arndt Bieberstein
Institutions
- Ludwig-Maximilians-Universität München (DE)
- Offenburg University of Applied Sciences (DE)
Publication Details
- Published
- 2025-04-23
- DOI
- https://doi.org/10.1145/3706599.3720187
- Citations
- 3
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 5.81