Forced Smile Creates Positive Mood: A Qualitative Analysis With A VR Experience

We developed a VR project that uses smile tracking as a novel interaction mechanic to foster emotional well-being and prompt reflection on the meaning of a smile in social connection. This is based on a broad literature that indicates that ‘faking’ a smile can result in a genuine improvement in mood. We conducted an experiment in 60 participants within two between-groups and analyzed the qualitative data of 11 selected participants in this paper in order to understand in detail what the experience of faking smiles is like. Through guided exploration in a VR environment and smile-triggered transformations of NPCs, players reported improved mood, relaxation, and a sense of healing. Although some initially perceived the mechanic of the smile as ‘forced’, they ultimately transitioned to genuine amusement and deeper engagement. In addition, the experience highlighted the participants’ realization that their real-world smiles are sometimes too subtle, potentially affecting social bonds.

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Published
2025-04-23
DOI
https://doi.org/10.1145/3706599.3719827
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
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article

Forced Smile Creates Positive Mood: A Qualitative Analysis With A VR Experience

Chaojing Li, Xueni Pan, Marco Gillies, Zillah Watson
Virtual Reality Applications and Impacts
article

Forced Smile Creates Positive Mood: A Qualitative Analysis With A VR Experience

Chaojing Li, Xueni Pan, Marco Gillies, Zillah Watson
article en

Abstract

We developed a VR project that uses smile tracking as a novel interaction mechanic to foster emotional well-being and prompt reflection on the meaning of a smile in social connection. This is based on a broad literature that indicates that ‘faking’ a smile can result in a genuine improvement in mood. We conducted an experiment in 60 participants within two between-groups and analyzed the qualitative data of 11 selected participants in this paper in order to understand in detail what the experience of faking smiles is like. Through guided exploration in a VR environment and smile-triggered transformations of NPCs, players reported improved mood, relaxation, and a sense of healing. Although some initially perceived the mechanic of the smile as ‘forced’, they ultimately transitioned to genuine amusement and deeper engagement. In addition, the experience highlighted the participants’ realization that their real-world smiles are sometimes too subtle, potentially affecting social bonds.

PhaseSpace (United Kingdom) (GB), Goldsmiths University of London (GB)
Reduced inequalities
Openalex Percentile: Top 93%
Virtual Reality Applications and Impacts
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