Interaction Techniques - History, Design and Evaluation

Interaction techniques (IxTs) are the low-level reusable building blocks out of which user interfaces are constructed. Examples include physical buttons, menus and scrollbars, touchscreen gestures such as flicking, text entry on computers and touchscreens, input for virtual reality, interactions with conversational agents, etc. UX professionals and researchers will often need to decide which IxTs to use, or even to invent new ones. This course will discuss the history of IxTs, and complexities and appropriate evaluations when designing new ones. The content of this course will be based Brad Myers's university courses and book on this topic.

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Publication Details

Published
2025-04-23
DOI
https://doi.org/10.1145/3706599.3706652
Primary Topic
Software Engineering Techniques and Practices
Type
article
Field-Weighted Citation Impact
0.00
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article

Interaction Techniques - History, Design and Evaluation

Brad A. Myers
Software Engineering Techniques and Practices
article

Interaction Techniques - History, Design and Evaluation

Brad A. Myers
article en

Abstract

Interaction techniques (IxTs) are the low-level reusable building blocks out of which user interfaces are constructed. Examples include physical buttons, menus and scrollbars, touchscreen gestures such as flicking, text entry on computers and touchscreens, input for virtual reality, interactions with conversational agents, etc. UX professionals and researchers will often need to decide which IxTs to use, or even to invent new ones. This course will discuss the history of IxTs, and complexities and appropriate evaluations when designing new ones. The content of this course will be based Brad Myers's university courses and book on this topic.

Carnegie Mellon University (US)
Openalex Percentile: Top 89%
Software Engineering Techniques and Practices
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