Virtual reality gaming: a tool for reducing fear and anxiety in university students
The findings strongly indicate that VR technology is effective in alleviating anxiety and fear among college students, suggesting its potential as a viable intervention tool for mental health improvement in educational settings. The immersive nature of VR provides a safe and controlled environment for students to confront and manage their fears, which can be particularly beneficial for those who are reluctant to seek face-to-face counseling.
Authors
- Qian Zhang (ORCID: https://orcid.org/0000-0001-5603-7580)
- Xincheng Li (ORCID: https://orcid.org/0000-0002-0504-2993)
- Lihua He (ORCID: https://orcid.org/0000-0002-2249-9266)
- Anlin Peng
Institutions
- Guangxi University (CN)
- Guangxi University of Chinese Medicine (CN)
Publication Details
- Journal
- Frontiers in Psychology
- Published
- 2025-04-23
- DOI
- https://doi.org/10.3389/fpsyg.2025.1532753
- Citations
- 4
- Primary Topic
- Psychological and Temporal Perspectives Research
- Type
- article
- Field-Weighted Citation Impact
- 8.47