How Creative Practitioners Use Tools to Capture Ideas: A Cross-Domain Study

Creative practitioners rely on tools to capture and manage ideas as a foundational aspect of their work. However, we have little knowledge about how idea management practices vary in different creative domains. Combining insights from qualitative surveys ( N \(\sim\) 200) and follow-up in-depth interviews ( n \(\sim\) 60) with creative professionals from four domains (interaction design, research, music, and graphics) of creative work, we report on (1) how ideas are externalized in practitioners’ archives, (2) what they consider important when choosing tools to capture ideas, and (3) how these tool collections resemble and differ from each other. Our cross-domain study demonstrates that participants’ tool use reflects idea capture characteristic needs as well as domain-specific views about the creative process. We conclude with a discussion about capturing as an externalizing activity, practitioners’ use of the term ideas , and four suggestions for directions in the design of creativity support tools.

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Publication Details

Journal
ACM Transactions on Computer-Human Interaction
Published
2025-04-21
DOI
https://doi.org/10.1145/3727979
Citations
1
Primary Topic
Personal Information Management and User Behavior
Type
article
Field-Weighted Citation Impact
4.17
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article

How Creative Practitioners Use Tools to Capture Ideas: A Cross-Domain Study

Emilia Rosselli Del Turco, Peter Dalsgaard, Nanna Inie, James D. Hollan
1 citations
ACM Transactions on Computer-Human Interaction
Personal Information Management and User Behavior
4.17
article

How Creative Practitioners Use Tools to Capture Ideas: A Cross-Domain Study

Emilia Rosselli Del Turco, Peter Dalsgaard, Nanna Inie, James D. Hollan
article en
1 citations

Abstract

Creative practitioners rely on tools to capture and manage ideas as a foundational aspect of their work. However, we have little knowledge about how idea management practices vary in different creative domains. Combining insights from qualitative surveys ( N \(\sim\) 200) and follow-up in-depth interviews ( n \(\sim\) 60) with creative professionals from four domains (interaction design, research, music, and graphics) of creative work, we report on (1) how ideas are externalized in practitioners’ archives, (2) what they consider important when choosing tools to capture ideas, and (3) how these tool collections resemble and differ from each other. Our cross-domain study demonstrates that participants’ tool use reflects idea capture characteristic needs as well as domain-specific views about the creative process. We conclude with a discussion about capturing as an externalizing activity, practitioners’ use of the term ideas , and four suggestions for directions in the design of creativity support tools.

ACM Transactions on Computer-Human InteractionVol. 32(4)
University of San Diego (US), University of Washington (US), Aarhus University (DK), University of California San Diego (US), IT University of Copenhagen (DK)
Openalex Percentile: Top 7%
Personal Information Management and User Behavior
4.17
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How Creative Practitioners Use Tools to Capture Ideas: A Cross-Domain Study — Emilia Rosselli Del Turco, Peter Dalsgaard, et al. · ACM Transactions on Computer-Human Interaction (2025) | TGRS Research Map | TGRS