Augmented Reality Based on the Design and Development of an Interactive Virtual Museum

The Augmented Reality-Based Virtual Museum project aims to transform the traditional museum experience by utilizing AR technology to provide users with an immersive and interactive way to explore exhibits. Through AR-enabled devices like smartphones, users can view 3D models of artifacts in their real-world environment, allowing them to examine and interact with exhibits from any location. This project enhances learning by offering features such as rotating, zooming, and exploring objects in detail, along with media content like audio guides to provide deeper context. By making museums accessible remotely, the project opens up cultural and educational opportunities for users around the world. Developed using Unity and C#, with AR capabilities powered by ARCore, the Virtual Museum combines technology and education to create a dynamic, personalized museum experience, engaging users in new ways and offering a modern approach to learning about history, art, and science.

Authors

Publication Details

Published
2024-11-29
DOI
https://doi.org/10.1109/icdcc62744.2024.10961216
Citations
1
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.25
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article

Augmented Reality Based on the Design and Development of an Interactive Virtual Museum

S Keerthana, G. Pavithra, Karthikeyan Jothikumar, K V Santhini et al.
1 citations
Augmented Reality Applications
0.25
article

Augmented Reality Based on the Design and Development of an Interactive Virtual Museum

S Keerthana, G. Pavithra, Karthikeyan Jothikumar, K V Santhini, K S Kirthykaa
article en
1 citations

Abstract

The Augmented Reality-Based Virtual Museum project aims to transform the traditional museum experience by utilizing AR technology to provide users with an immersive and interactive way to explore exhibits. Through AR-enabled devices like smartphones, users can view 3D models of artifacts in their real-world environment, allowing them to examine and interact with exhibits from any location. This project enhances learning by offering features such as rotating, zooming, and exploring objects in detail, along with media content like audio guides to provide deeper context. By making museums accessible remotely, the project opens up cultural and educational opportunities for users around the world. Developed using Unity and C#, with AR capabilities powered by ARCore, the Virtual Museum combines technology and education to create a dynamic, personalized museum experience, engaging users in new ways and offering a modern approach to learning about history, art, and science.

Openalex Percentile: Top 41%
Augmented Reality Applications
0.25
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Augmented Reality Based on the Design and Development of an Interactive Virtual Museum — S Keerthana, G. Pavithra, et al. · (2024) | TGRS Research Map | TGRS