Navigating the AR Labyrinth: Enhancing Immersion and Interaction Through Tracker-Based Movement in Augmented Reality Maze Games

An Augmented Reality (AR) maze game exploiting sound systematized concepts such as marker- based tracking, augmented reality and immersive graphics was developed. The main goal of this is to demonstrate tracker-based movement mechanics in video games by overlaying various mazes over real world environments through AR. This paper employs unique game and movement mechanics with the aim of increasing user interaction and immersion hence creating a hybrid of the digital and a physical world. The game's quest for greater realism aligns with emerging technologies like Virtual Reality (VR), Augmented Reality (AR), or Extended Reality (XR) which focus on integrating digital objects into the physical domain. This paper, therefore, aims to make its contribution towards better understanding and improvement of video gaming experiences based on AR particularly in terms of building believable as well as interactive environments. It also fulfills the informative research on Augmented Reality understanding and improvement gaming phases.

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Published
2024-12-20
DOI
https://doi.org/10.1109/emergin63207.2024.10961068
Primary Topic
Augmented Reality Applications
Type
article
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article

Navigating the AR Labyrinth: Enhancing Immersion and Interaction Through Tracker-Based Movement in Augmented Reality Maze Games

Madan Lal Saini, Manoj Wadhwa, Mamta Sharma, Girish Paliwal et al.
Augmented Reality Applications
article

Navigating the AR Labyrinth: Enhancing Immersion and Interaction Through Tracker-Based Movement in Augmented Reality Maze Games

Madan Lal Saini, Manoj Wadhwa, Mamta Sharma, Girish Paliwal, Parveen Badoni, Vijay Mohan Shrimal
article en

Abstract

An Augmented Reality (AR) maze game exploiting sound systematized concepts such as marker- based tracking, augmented reality and immersive graphics was developed. The main goal of this is to demonstrate tracker-based movement mechanics in video games by overlaying various mazes over real world environments through AR. This paper employs unique game and movement mechanics with the aim of increasing user interaction and immersion hence creating a hybrid of the digital and a physical world. The game's quest for greater realism aligns with emerging technologies like Virtual Reality (VR), Augmented Reality (AR), or Extended Reality (XR) which focus on integrating digital objects into the physical domain. This paper, therefore, aims to make its contribution towards better understanding and improvement of video gaming experiences based on AR particularly in terms of building believable as well as interactive environments. It also fulfills the informative research on Augmented Reality understanding and improvement gaming phases.

Chandigarh University (IN), Amity University (IN)
Openalex Percentile: Top 71%
Augmented Reality Applications
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Navigating the AR Labyrinth: Enhancing Immersion and Interaction Through Tracker-Based Movement in Augmented Reality Maze Games — Madan Lal Saini, Manoj Wadhwa, et al. · (2024) | TGRS Research Map | TGRS