Quality of Experience Optimization for AR Service in an MEC Federation System

Augmented reality (AR) in the internet of things requires ultra-low latency, high-resolution video, and fairness in multi-user environments, which pose challenges for traditional cloud and edge computing. To address this shortcoming, we studied AR subtask offloading and resource allocation in a multi-hop, multi-access edge computing federation. Our approach improves the quality of experience (QoE) by optimizing video quality and reducing delay while ensuring fairness, which is modeled as the ratio between provided and required quality. Instead of sequential execution, we adopt parallel AR subtask dependency processing to minimize latency. We propose an improved deep deterministic policy gradient algorithm for efficient solution exploration. Additionally, we implement strict training process monitoring to optimize resource usage and ensure sustainability. Experiments demonstrate that our method improves QoE by nearly 8% compared with TD3 while cutting training time in half.

Authors

Institutions

Publication Details

Journal
IEEE Access
Published
2025-01-01
DOI
https://doi.org/10.1109/access.2025.3562618
Citations
1
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
1.28

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Quality of Experience Optimization for AR Service in an MEC Federation System

Tuan Phong Tran, Myungsik Yoo, Huong Mai
1 citations
IEEE Access
Augmented Reality Applications
1.28
article

Quality of Experience Optimization for AR Service in an MEC Federation System

Tuan Phong Tran, Myungsik Yoo, Huong Mai
article en
1 citations

Abstract

Augmented reality (AR) in the internet of things requires ultra-low latency, high-resolution video, and fairness in multi-user environments, which pose challenges for traditional cloud and edge computing. To address this shortcoming, we studied AR subtask offloading and resource allocation in a multi-hop, multi-access edge computing federation. Our approach improves the quality of experience (QoE) by optimizing video quality and reducing delay while ensuring fairness, which is modeled as the ratio between provided and required quality. Instead of sequential execution, we adopt parallel AR subtask dependency processing to minimize latency. We propose an improved deep deterministic policy gradient algorithm for efficient solution exploration. Additionally, we implement strict training process monitoring to optimize resource usage and ensure sustainability. Experiments demonstrate that our method improves QoE by nearly 8% compared with TD3 while cutting training time in half.

IEEE AccessVol. 13
Soongsil University (KR)
Iran Telecommunication Research Center
Openalex Percentile: Top 21%
Augmented Reality Applications
1.28
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Quality of Experience Optimization for AR Service in an MEC Federation System — Tuan Phong Tran, Myungsik Yoo, et al. · IEEE Access (2025) | TGRS Research Map | TGRS