Understanding the collaborative model of narrative in cinematic virtual reality

Cinematic virtual reality (CVR) offers new possibilities for narrative design by shifting the viewer’s role from observer to active participant. Traditional storytelling frameworks, which rely on fixed authorial control, often struggle to fully accommodate the interactive and immersive potential of CVR. This article proposes the Collaborative Narrative Model, a conceptual framework that reimagines CVR storytelling as a co-creative process between the viewer, the scriptwriter and the technology that mediates the experience. Through case studies of Wolves in the Walls , The Invisible Hours and Spheres , the article explores how modular storytelling structures and narrative anchors can balance viewer agency with narrative coherence. The study highlights how real-time interaction and technological mediation can support flexible yet cohesive narratives in immersive environments. Practical strategies are offered for narrative designers and screenwriters, guiding them in creating adaptable narratives that maintain thematic depth while responding to the dynamic nature of CVR.

Authors

Institutions

Publication Details

Journal
Journal of Screenwriting
Published
2025-03-01
DOI
https://doi.org/10.1386/josc_00166_1
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Understanding the collaborative model of narrative in cinematic virtual reality

Emad Abouata Amlashi, Fatoş Adiloğlu
Journal of Screenwriting
Digital Games and Media
article

Understanding the collaborative model of narrative in cinematic virtual reality

Emad Abouata Amlashi, Fatoş Adiloğlu
article en

Abstract

Cinematic virtual reality (CVR) offers new possibilities for narrative design by shifting the viewer’s role from observer to active participant. Traditional storytelling frameworks, which rely on fixed authorial control, often struggle to fully accommodate the interactive and immersive potential of CVR. This article proposes the Collaborative Narrative Model, a conceptual framework that reimagines CVR storytelling as a co-creative process between the viewer, the scriptwriter and the technology that mediates the experience. Through case studies of Wolves in the Walls , The Invisible Hours and Spheres , the article explores how modular storytelling structures and narrative anchors can balance viewer agency with narrative coherence. The study highlights how real-time interaction and technological mediation can support flexible yet cohesive narratives in immersive environments. Practical strategies are offered for narrative designers and screenwriters, guiding them in creating adaptable narratives that maintain thematic depth while responding to the dynamic nature of CVR.

Journal of ScreenwritingVol. 16(1)
Eastern Mediterranean University (CY)
Openalex Percentile: Top 90%
Digital Games and Media
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Understanding the collaborative model of narrative in cinematic virtual reality — Emad Abouata Amlashi, Fatoş Adiloğlu · Journal of Screenwriting (2025) | TGRS Research Map | TGRS