A Study to assess the Effectiveness of Video Assisted Role-play on Knowledge And Attitude Regarding Prevention of Child Sexual Abuse(CSA) among Adolescents girls in selected School in rural area , Bangalore.

Child sexual abuse (CSA) is a state of emotional, physical, economic, and sexual maltreatment of a person below the age of 18 years and is a globally prevalent phenomenon. This study was conducted on 60 adolescent girls to assess their knowledge. Sample was from selected rural schools of Bangalore. Study design selected is Quasi-experimental Research design. Sample was selected through stratified random sampling technique. Video Role-play was shown to increase their knowledge. Result: Pre-test Knowledge score is 33.40% with 83.3% positive attitude. Post-test knowledge score is 80.10% with 98.3% positive attitude.

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Publication Details

Journal
International Journal For Multidisciplinary Research
Published
2025-04-19
DOI
https://doi.org/10.36948/ijfmr.2025.v07i02.41693
Primary Topic
Poverty, Education, and Child Welfare
Type
article
Field-Weighted Citation Impact
0.00
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article

A Study to assess the Effectiveness of Video Assisted Role-play on Knowledge And Attitude Regarding Prevention of Child Sexual Abuse(CSA) among Adolescents girls in selected School in rural area , Bangalore.

C. Divya, Bansari Patel, Shweta Shalini
International Journal For Multidisciplinary Research
Poverty, Education, and Child Welfare
article

A Study to assess the Effectiveness of Video Assisted Role-play on Knowledge And Attitude Regarding Prevention of Child Sexual Abuse(CSA) among Adolescents girls in selected School in rural area , Bangalore.

C. Divya, Bansari Patel, Shweta Shalini
article en

Abstract

Child sexual abuse (CSA) is a state of emotional, physical, economic, and sexual maltreatment of a person below the age of 18 years and is a globally prevalent phenomenon. This study was conducted on 60 adolescent girls to assess their knowledge. Sample was from selected rural schools of Bangalore. Study design selected is Quasi-experimental Research design. Sample was selected through stratified random sampling technique. Video Role-play was shown to increase their knowledge. Result: Pre-test Knowledge score is 33.40% with 83.3% positive attitude. Post-test knowledge score is 80.10% with 98.3% positive attitude.

International Journal For Multidisciplinary ResearchVol. 7(2)
Openalex Percentile: Top 93%
Poverty, Education, and Child Welfare
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