AI-Driven Game Design: Reinforcement and Fuzzy Logic-Based NPC Behavior

Artificial intelligence has revolutionized the gaming sector by enabling intelligent, responsive, and dynamic gameplay experiences. This research explores the incorporation of AI technologies, specifically Reinforcement Learning (RL) and Fuzzy State Machines (FuSMs), to develop intelligent non-player characters (NPCs) and adaptable gaming environments.

Authors

Publication Details

Journal
International Journal For Multidisciplinary Research
Published
2025-04-19
DOI
https://doi.org/10.36948/ijfmr.2025.v07i02.42159
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
0.00
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article

AI-Driven Game Design: Reinforcement and Fuzzy Logic-Based NPC Behavior

Sudheer S Marar, S Amanyurag
International Journal For Multidisciplinary Research
Artificial Intelligence in Games
article

AI-Driven Game Design: Reinforcement and Fuzzy Logic-Based NPC Behavior

Sudheer S Marar, S Amanyurag
article en

Abstract

Artificial intelligence has revolutionized the gaming sector by enabling intelligent, responsive, and dynamic gameplay experiences. This research explores the incorporation of AI technologies, specifically Reinforcement Learning (RL) and Fuzzy State Machines (FuSMs), to develop intelligent non-player characters (NPCs) and adaptable gaming environments.

International Journal For Multidisciplinary ResearchVol. 7(2)
Openalex Percentile: Top 96%
Artificial Intelligence in Games
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AI-Driven Game Design: Reinforcement and Fuzzy Logic-Based NPC Behavior — Sudheer S Marar, S Amanyurag · International Journal For Multidisciplinary Research (2025) | TGRS Research Map | TGRS