Implementasi Teknologi Pembelajaran Berbasis Video Animasi untuk Meningkatkan Motivasi Anak usia Dini
The purpose of this research is to develop and implement animated video-based learning technology. In addition, they will also measure how effective this technology is in increasing the desire of early childhood in Tunas Karya Kindergarten to learn. An innovative solution to overcome educational problems in the digital era is the use of animated videos as learning media. R&D (Research and Development) using the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The research subjects were fifteen students of Tunas Karya Kindergarten aged between four and five years old. Observation, interview, questionnaire, and documentation were used to collect data. The results showed that the use of animated videos significantly increased childrens enthusiasm and engagement in the learning process, which is evidence of their increased desire to learn.
Authors
- Dicky Anggriawan Nugroho
- Nabila Khaerunisa
- Firna Nakhwa Firdaussi
- Arsyiana Zulfa
Institutions
- Universitas Pekalongan (ID)
- Bandung Islamic University (ID)
Publication Details
- Journal
- Kumaracitta Jurnal Pendidikan Anak Usia Dini
- Published
- 2025-02-28
- DOI
- https://doi.org/10.63577/kum.v2i2.95
- Citations
- 1
- Primary Topic
- Online Learning Methods and Innovations
- Type
- article
- Field-Weighted Citation Impact
- 8.93