Impact of Augmented Reality (AR) and Virtual Reality (VR) on Interactive Learning Systems

Augmented Reality (AR) and Virtual Reality (VR) have emerged as transformative technologies in education, offering interactive and immersive experiences that enhance learning and engagement in various subjects. This study investigates the impact of AR and VR on interactive learning systems, focusing on how these technologies influence engagement, comprehension, and retention across diverse educational settings. This Study involved a six-month study from June 2023 to December 2023, using AR and VR platforms to conduct interactive learning sessions in STEM and humanities subjects. A sample of 200 students participated, divided into AR/VR and traditional learning groups. Pre- and post-assessments were administered to measure learning outcomes, and engagement was monitored through interaction metrics. Data were analyzed using statistical methods, including paired t-tests and ANOVA, to assess the impact on learning outcomes and engagement. Results showed a significant improvement in learning outcomes for AR/VR participants, with a 30% increase in comprehension and retention scores compared to traditional methods. 85% of students in the AR/VR group reported higher engagement, with 70% stating that the interactive nature of the learning platform helped them understand complex concepts better. Additionally, 65% of participants showed improved performance in post-assessments, confirming the efficacy of AR/VR tools in enhancing educational experiences. AR and VR significantly enhance interactive learning systems by improving engagement and retention, suggesting a promising future for immersive technologies in education.

Publication Details

Journal
Pacific Journal of Advanced Engineering Innovations
Published
2024-12-31
DOI
https://doi.org/10.70818/pjaei.2024.v01i01.016
Citations
5
Primary Topic
Impulse Buying and Technology Impacts
Type
article
Field-Weighted Citation Impact
5.65
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Impact of Augmented Reality (AR) and Virtual Reality (VR) on Interactive Learning Systems

5 citations
Pacific Journal of Advanced Engineering Innovations
Impulse Buying and Technology Impacts
5.65
article

Impact of Augmented Reality (AR) and Virtual Reality (VR) on Interactive Learning Systems

article en
5 citations

Abstract

Augmented Reality (AR) and Virtual Reality (VR) have emerged as transformative technologies in education, offering interactive and immersive experiences that enhance learning and engagement in various subjects. This study investigates the impact of AR and VR on interactive learning systems, focusing on how these technologies influence engagement, comprehension, and retention across diverse educational settings. This Study involved a six-month study from June 2023 to December 2023, using AR and VR platforms to conduct interactive learning sessions in STEM and humanities subjects. A sample of 200 students participated, divided into AR/VR and traditional learning groups. Pre- and post-assessments were administered to measure learning outcomes, and engagement was monitored through interaction metrics. Data were analyzed using statistical methods, including paired t-tests and ANOVA, to assess the impact on learning outcomes and engagement. Results showed a significant improvement in learning outcomes for AR/VR participants, with a 30% increase in comprehension and retention scores compared to traditional methods. 85% of students in the AR/VR group reported higher engagement, with 70% stating that the interactive nature of the learning platform helped them understand complex concepts better. Additionally, 65% of participants showed improved performance in post-assessments, confirming the efficacy of AR/VR tools in enhancing educational experiences. AR and VR significantly enhance interactive learning systems by improving engagement and retention, suggesting a promising future for immersive technologies in education.

Pacific Journal of Advanced Engineering InnovationsVol. 1(1)
Openalex Percentile: Top 4%
Impulse Buying and Technology Impacts
5.65
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Impact of Augmented Reality (AR) and Virtual Reality (VR) on Interactive Learning Systems · Pacific Journal of Advanced Engineering Innovations (2024) | TGRS Research Map | TGRS