Development of Augmented Reality-Based Smart Cards in Early Childhood for Motor Learning

The development of technology greatly affects children’s motor development. It is difficult to prevent technological developments such as smartphones from reaching children. This research develops augmented reality-based smart card media that can be used to improve children’s motor development. The research method used is development research (R&D). The six development stages are: Potential and Problem, Gathering Information, Product Design, Product Validation, Product Revision, and Product Trial. The research instrument is a validation sheet with data collection techniques using a questionnaire. Data analysis in this study used descriptive validity criteria. The average assessment of media experts and the average value of product trial are 84.75% and 87.75%, respectively, with a qualitative score of very good, while the average assessment of material experts is 79.125% with a qualitative score of good. This research concludes that the development of SCAR Kids media is suitable for use.

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Publication Details

Journal
KnE Social Sciences
Published
2025-04-18
DOI
https://doi.org/10.18502/kss.v10i9.18514
Primary Topic
Child Development and Digital Technology
Type
article
Field-Weighted Citation Impact
0.00
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article

Development of Augmented Reality-Based Smart Cards in Early Childhood for Motor Learning

Pandu Kresnapati, Ibnu Fatkhu Royana, Mert Kurnaz, Anita Chandra Dewi Sagala
KnE Social Sciences
Child Development and Digital Technology
article

Development of Augmented Reality-Based Smart Cards in Early Childhood for Motor Learning

Pandu Kresnapati, Ibnu Fatkhu Royana, Mert Kurnaz, Anita Chandra Dewi Sagala
article en

Abstract

The development of technology greatly affects children’s motor development. It is difficult to prevent technological developments such as smartphones from reaching children. This research develops augmented reality-based smart card media that can be used to improve children’s motor development. The research method used is development research (R&D). The six development stages are: Potential and Problem, Gathering Information, Product Design, Product Validation, Product Revision, and Product Trial. The research instrument is a validation sheet with data collection techniques using a questionnaire. Data analysis in this study used descriptive validity criteria. The average assessment of media experts and the average value of product trial are 84.75% and 87.75%, respectively, with a qualitative score of very good, while the average assessment of material experts is 79.125% with a qualitative score of good. This research concludes that the development of SCAR Kids media is suitable for use.

KnE Social SciencesVol. 10(9)
Openalex Percentile: Top 92%
Child Development and Digital Technology
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Development of Augmented Reality-Based Smart Cards in Early Childhood for Motor Learning — Pandu Kresnapati, Ibnu Fatkhu Royana, et al. · KnE Social Sciences (2025) | TGRS Research Map | TGRS