Research on the Conservation and Display of Mural Paintings in Tomb Chambers Based on Digital Twin Technology

Mural paintings in tombs are always facing protection problems in the process of display. In order to achieve the necessary balance between fresco protection and display, this paper discusses the application scenario and implementation steps of utilizing digital twin technology to protect frescoes, and builds a fresco protection display system. Focusing on gesture interaction, this paper uses Kinect interactive device to realize the recognition of human gestures. The average recognition speed of this paper’s method is about 0.02s, and it has high recognition accuracy under different angles and depths, and different gesture movement trajectories. The designed gesture virtual interaction system can improve the satisfaction of visiting the tomb murals and realize the balance between the protection and display of murals.

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Publication Details

Journal
Journal of Combinatorial Mathematics and Combinatorial Computing
Published
2025-04-15
DOI
https://doi.org/10.61091/jcmcc127a-138
Citations
1
Primary Topic
3D Surveying and Cultural Heritage
Type
article
Field-Weighted Citation Impact
2.35
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article

Research on the Conservation and Display of Mural Paintings in Tomb Chambers Based on Digital Twin Technology

S.F. Liu
1 citations
Journal of Combinatorial Mathematics and Combinatorial Computing
3D Surveying and Cultural Heritage
2.35
article

Research on the Conservation and Display of Mural Paintings in Tomb Chambers Based on Digital Twin Technology

S.F. Liu
article en
1 citations

Abstract

Mural paintings in tombs are always facing protection problems in the process of display. In order to achieve the necessary balance between fresco protection and display, this paper discusses the application scenario and implementation steps of utilizing digital twin technology to protect frescoes, and builds a fresco protection display system. Focusing on gesture interaction, this paper uses Kinect interactive device to realize the recognition of human gestures. The average recognition speed of this paper’s method is about 0.02s, and it has high recognition accuracy under different angles and depths, and different gesture movement trajectories. The designed gesture virtual interaction system can improve the satisfaction of visiting the tomb murals and realize the balance between the protection and display of murals.

Journal of Combinatorial Mathematics and Combinatorial ComputingVol. 127a
Openalex Percentile: Top 14%
3D Surveying and Cultural Heritage
2.35
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