“Wild West” of Evaluating Speech‐Driven 3D Facial Animation Synthesis: A Benchmark Study

Abstract Recent advancements in the field of audio‐driven 3D facial animation have accelerated rapidly, with numerous papers being published in a short span of time. This surge in research has garnered significant attention from both academia and industry with its potential applications on digital humans. Various approaches, both deterministic and non‐deterministic, have been explored based on foundational advancements in deep learning algorithms. However, there remains no consensus among researchers on standardized methods for evaluating these techniques. Additionally, rather than converging on a common set of datasets and objective metrics suited for specific methods, recent works exhibit considerable variation in experimental setups. This inconsistency complicates the research landscape, making it difficult to establish a streamlined evaluation process and rendering many cross‐paper comparisons challenging. Moreover, the common practice of A/B testing in perceptual studies focus only on two common metrics and not sufficient for non‐deterministic and emotion‐enabled approaches. The lack of correlations between subjective and objective metrics points out that there is a need for critical analysis in this space. In this study, we address these issues by benchmarking state‐of‐the‐art deterministic and non‐deterministic models, utilizing a consistent experimental setup across a carefully curated set of objective metrics and datasets. We also conduct a perceptual user study to assess whether subjective perceptual metrics align with the objective metrics. Our findings indicate that model rankings do not necessarily generalize across datasets, and subjective metric ratings are not always consistent with their corresponding objective metrics. The supplementary video, edited code scripts for training on different datasets and documentation related to this benchmark study are made publicly available‐ https://galib360.github.io/face-benchmark-project/ .

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Publication Details

Journal
Computer Graphics Forum
Published
2025-04-18
DOI
https://doi.org/10.1111/cgf.70073
Primary Topic
Face recognition and analysis
Type
article
Field-Weighted Citation Impact
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article

“Wild West” of Evaluating Speech‐Driven 3D Facial Animation Synthesis: A Benchmark Study

Athanasios Pavlou, Kazi Injamamul Haque, Zerrin Yumak
Computer Graphics Forum
Face recognition and analysis
article

“Wild West” of Evaluating Speech‐Driven 3D Facial Animation Synthesis: A Benchmark Study

Athanasios Pavlou, Kazi Injamamul Haque, Zerrin Yumak
article en

Abstract

Abstract Recent advancements in the field of audio‐driven 3D facial animation have accelerated rapidly, with numerous papers being published in a short span of time. This surge in research has garnered significant attention from both academia and industry with its potential applications on digital humans. Various approaches, both deterministic and non‐deterministic, have been explored based on foundational advancements in deep learning algorithms. However, there remains no consensus among researchers on standardized methods for evaluating these techniques. Additionally, rather than converging on a common set of datasets and objective metrics suited for specific methods, recent works exhibit considerable variation in experimental setups. This inconsistency complicates the research landscape, making it difficult to establish a streamlined evaluation process and rendering many cross‐paper comparisons challenging. Moreover, the common practice of A/B testing in perceptual studies focus only on two common metrics and not sufficient for non‐deterministic and emotion‐enabled approaches. The lack of correlations between subjective and objective metrics points out that there is a need for critical analysis in this space. In this study, we address these issues by benchmarking state‐of‐the‐art deterministic and non‐deterministic models, utilizing a consistent experimental setup across a carefully curated set of objective metrics and datasets. We also conduct a perceptual user study to assess whether subjective perceptual metrics align with the objective metrics. Our findings indicate that model rankings do not necessarily generalize across datasets, and subjective metric ratings are not always consistent with their corresponding objective metrics. The supplementary video, edited code scripts for training on different datasets and documentation related to this benchmark study are made publicly available‐ https://galib360.github.io/face-benchmark-project/ .

Computer Graphics ForumVol. 44(2)
Utrecht University (NL)
Openalex Percentile: Top 94%
Face recognition and analysis
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“Wild West” of Evaluating Speech‐Driven 3D Facial Animation Synthesis: A Benchmark Study — Athanasios Pavlou, Kazi Injamamul Haque, et al. · Computer Graphics Forum (2025) | TGRS Research Map | TGRS