Realistic Simulation of Underwater Scene for Image Enhancement

In recent years, learning-based methods have performed remarkably well in underwater image enhancement, but their performance is limited by the lack of high-quality, diverse training datasets. Current underwater image datasets are unable to address the following three issues: intra-domain gaps in underwater environments, inter-domain gaps between synthetic and real data, and domain inaccuracies. To overcome these limitations, we construct a realistic underwater scene using 3D graphics engine through a three-step approach: 1) integrate a simulation-specific underwater light propagation models to create volumetric fog; 2) employ physical model-based rendering for accurate light field simulation; 3) configure scenes with parameters extracted from real underwater images. Based on this framework, we develop an underwater image enhancement dataset (MUSE). Experiments demonstrate that models trained on MUSE outperform those trained on conventional datasets, highlighting the effectiveness of our approach.

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Publication Details

Journal
IEEE Transactions on Geoscience and Remote Sensing
Published
2025-01-01
DOI
https://doi.org/10.1109/tgrs.2025.3561927
Citations
2
Primary Topic
Image Enhancement Techniques
Type
article
Field-Weighted Citation Impact
2.55

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article

Realistic Simulation of Underwater Scene for Image Enhancement

Yanwen Guo, Songyang Li, Yuanqi Li, Tingyu Liu et al.
2 citations
IEEE Transactions on Geoscience and Remote Sensing
Image Enhancement Techniques
2.55
article

Realistic Simulation of Underwater Scene for Image Enhancement

Yanwen Guo, Songyang Li, Yuanqi Li, Tingyu Liu, Qunyan Jiang, Jie Guo, Lei Jiao, Zhonghua Ni
article en
2 citations

Abstract

In recent years, learning-based methods have performed remarkably well in underwater image enhancement, but their performance is limited by the lack of high-quality, diverse training datasets. Current underwater image datasets are unable to address the following three issues: intra-domain gaps in underwater environments, inter-domain gaps between synthetic and real data, and domain inaccuracies. To overcome these limitations, we construct a realistic underwater scene using 3D graphics engine through a three-step approach: 1) integrate a simulation-specific underwater light propagation models to create volumetric fog; 2) employ physical model-based rendering for accurate light field simulation; 3) configure scenes with parameters extracted from real underwater images. Based on this framework, we develop an underwater image enhancement dataset (MUSE). Experiments demonstrate that models trained on MUSE outperform those trained on conventional datasets, highlighting the effectiveness of our approach.

IEEE Transactions on Geoscience and Remote SensingVol. 63
Southeast University (CN), Nanjing University (CN)
National Key Research and Development Program of China
Openalex Percentile: Top 11%
Image Enhancement Techniques
2.55
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