GaussianHead: High-Fidelity Head Avatars With Learnable Gaussian Derivation

Creating lifelike 3D head avatars and generating compelling animations for diverse subjects remain challenging in computer vision. This paper presents GaussianHead, which models the active head based on anisotropic 3D Gaussians. Our method integrates a motion deformation field and a single-resolution tri-plane to capture the head's intricate dynamics and detailed texture. Notably, we introduce a customized derivation scheme for each 3D Gaussian, facilitating the generation of multiple "doppelgangers" through learnable parameters for precise position transformation. This approach enables efficient representation of diverse Gaussian attributes and ensures their precision. Additionally, we propose an inherited derivation strategy for newly added Gaussians to expedite training. Extensive experiments demonstrate GaussianHead's efficacy, achieving high-fidelity visual results with a remarkably compact model size ($\approx 12$≈12 MB). Our method outperforms state-of-the-art alternatives in tasks such as reconstruction, cross-identity reenactment, and novel view synthesis.

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Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2025-04-17
DOI
https://doi.org/10.1109/tvcg.2025.3561794
Citations
9
Primary Topic
Human Pose and Action Recognition
Type
article
Field-Weighted Citation Impact
8.93
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article

GaussianHead: High-Fidelity Head Avatars With Learnable Gaussian Derivation

Chi‐Man Pun, Jiu-Cheng Xie, Feng Xu, Xianyan Li et al.
9 citations
IEEE Transactions on Visualization and Computer Graphics
Human Pose and Action Recognition
8.93
article

GaussianHead: High-Fidelity Head Avatars With Learnable Gaussian Derivation

Chi‐Man Pun, Jiu-Cheng Xie, Feng Xu, Xianyan Li, Jie Wang, Hao Gao
article en
9 citations

Abstract

Creating lifelike 3D head avatars and generating compelling animations for diverse subjects remain challenging in computer vision. This paper presents GaussianHead, which models the active head based on anisotropic 3D Gaussians. Our method integrates a motion deformation field and a single-resolution tri-plane to capture the head's intricate dynamics and detailed texture. Notably, we introduce a customized derivation scheme for each 3D Gaussian, facilitating the generation of multiple "doppelgangers" through learnable parameters for precise position transformation. This approach enables efficient representation of diverse Gaussian attributes and ensures their precision. Additionally, we propose an inherited derivation strategy for newly added Gaussians to expedite training. Extensive experiments demonstrate GaussianHead's efficacy, achieving high-fidelity visual results with a remarkably compact model size ($\approx 12$≈12 MB). Our method outperforms state-of-the-art alternatives in tasks such as reconstruction, cross-identity reenactment, and novel view synthesis.

IEEE Transactions on Visualization and Computer GraphicsVol. 31(7)
University of Macau (MO), Nanjing University of Posts and Telecommunications (CN), Tsinghua University (CN)
Openalex Percentile: Top 2%
Human Pose and Action Recognition
8.93
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GaussianHead: High-Fidelity Head Avatars With Learnable Gaussian Derivation — Chi‐Man Pun, Jiu-Cheng Xie, et al. · IEEE Transactions on Visualization and Computer Graphics (2025) | TGRS Research Map | TGRS