Designing Robotic Manipulation: Exploring Knowledge Transfer in CausalWorld

Abstract This study explores the design issues of a learning-based approach to solving a tri-finger robotic arm manipulating task, which requires complex movements and coordination among the fingers. We train an agent to acquire the necessary skills for proficient manipulation by employing reinforcement learning. To enhance the learning efficiency, effectiveness, and robustness, two knowledge transfer strategies, fine-tuning and curriculum learning, are utilized and compared within the soft actor-critic architecture. Fine-tuning allows the agent to leverage pre-trained knowledge and adapt it to new tasks. Several tasks and learning-related factors are investigated and evaluated, such as model versus policy transfer and within- versus across-task transfer. To eliminate the need for pretraining, curriculum learning decomposes the advanced task into simpler and progressive stages, mirroring how humans learn. The number of learning stages, the context of the subtasks, and the transition timing are examined as critical design parameters. The key design parameters of two learning strategies and their corresponding effects are explored in context-aware and context-unaware scenarios, allowing us to identify the scenarios where the methods demonstrate optimal performance, derive conclusive insights, and contribute to a broader range of learning-based engineering applications.

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Publication Details

Journal
Journal of Computing and Information Science in Engineering
Published
2025-04-17
DOI
https://doi.org/10.1115/1.4068471
Primary Topic
Ethics and Social Impacts of AI
Type
article
Field-Weighted Citation Impact
0.00
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article

Designing Robotic Manipulation: Exploring Knowledge Transfer in CausalWorld

Yan Jin, Xinrui Wang
Journal of Computing and Information Science in Engineering
Ethics and Social Impacts of AI
article

Designing Robotic Manipulation: Exploring Knowledge Transfer in CausalWorld

Yan Jin, Xinrui Wang
article en

Abstract

Abstract This study explores the design issues of a learning-based approach to solving a tri-finger robotic arm manipulating task, which requires complex movements and coordination among the fingers. We train an agent to acquire the necessary skills for proficient manipulation by employing reinforcement learning. To enhance the learning efficiency, effectiveness, and robustness, two knowledge transfer strategies, fine-tuning and curriculum learning, are utilized and compared within the soft actor-critic architecture. Fine-tuning allows the agent to leverage pre-trained knowledge and adapt it to new tasks. Several tasks and learning-related factors are investigated and evaluated, such as model versus policy transfer and within- versus across-task transfer. To eliminate the need for pretraining, curriculum learning decomposes the advanced task into simpler and progressive stages, mirroring how humans learn. The number of learning stages, the context of the subtasks, and the transition timing are examined as critical design parameters. The key design parameters of two learning strategies and their corresponding effects are explored in context-aware and context-unaware scenarios, allowing us to identify the scenarios where the methods demonstrate optimal performance, derive conclusive insights, and contribute to a broader range of learning-based engineering applications.

Journal of Computing and Information Science in EngineeringVol. 25(8)
University of Southern California (US), California Southern University (US), Southern States University (US)
Openalex Percentile: Top 93%
Ethics and Social Impacts of AI
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Designing Robotic Manipulation: Exploring Knowledge Transfer in CausalWorld — Yan Jin, Xinrui Wang · Journal of Computing and Information Science in Engineering (2025) | TGRS Research Map | TGRS