Game Based Learning Using Construct for Basic English Vocabulary at Elementary School Students

English basic vocabulary learning plays a very important role for elementary school students, as it serves as the main foundation in mastering language skills, including reading, writing, listening, and speaking. Thus, this research is focused on development. Basic English Vocabulary Education Based on Construct, which is an interactive learning method utilizing digital technology of educational games to increase the effectiveness for learning. Construct, as a platform for developing educational games for students can understand basic English vocabulary in a more enjoyable and non-monotonous way. This study applies the Multimedia Development Life Cycle (MDLC) method with a constructivist approach, which allows students not only to receive information passively but also to actively build their understanding through exploration, experimentation, and direct interaction with various elements in educational games. Based on the feasibility assessment results, the satisfaction level of respondents obtained from the questionnaire reached 93% out of a total of 10 respondents. The construct based educational game is an effective tool for improving students' grasp of basic English vocabulary through educational game-based learning.

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Publication Details

Journal
Jurnal Teknologi Terapan G-Tech
Published
2025-04-12
DOI
https://doi.org/10.70609/gtech.v9i2.6784
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Game Based Learning Using Construct for Basic English Vocabulary at Elementary School Students

Fiqih Hana Saputri, Aditya Putra Perdana, Amy Herman, Eka Uliyanti Putri Br Bangun
Jurnal Teknologi Terapan G-Tech
Educational Games and Gamification
article

Game Based Learning Using Construct for Basic English Vocabulary at Elementary School Students

Fiqih Hana Saputri, Aditya Putra Perdana, Amy Herman, Eka Uliyanti Putri Br Bangun
article en

Abstract

English basic vocabulary learning plays a very important role for elementary school students, as it serves as the main foundation in mastering language skills, including reading, writing, listening, and speaking. Thus, this research is focused on development. Basic English Vocabulary Education Based on Construct, which is an interactive learning method utilizing digital technology of educational games to increase the effectiveness for learning. Construct, as a platform for developing educational games for students can understand basic English vocabulary in a more enjoyable and non-monotonous way. This study applies the Multimedia Development Life Cycle (MDLC) method with a constructivist approach, which allows students not only to receive information passively but also to actively build their understanding through exploration, experimentation, and direct interaction with various elements in educational games. Based on the feasibility assessment results, the satisfaction level of respondents obtained from the questionnaire reached 93% out of a total of 10 respondents. The construct based educational game is an effective tool for improving students' grasp of basic English vocabulary through educational game-based learning.

Jurnal Teknologi Terapan G-TechVol. 9(2)
Institut Teknologi dan Bisnis Kalbe (ID)
Openalex Percentile: Top 92%
Educational Games and Gamification
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