DEVELOPMENT OF ANDROID-BASED MULTIMEDIA E-MODULES FOR JUNIOR HIGH SCHOOL STUDENTS

The research carried out is in the form of development to produce an Android-based math multimedia e-module development product. Model Pengembangan yang digunakan dalam penelitian ini yaitu 4D (define, design, develop, dan dessiminate). From the development process, a product resulting from the development of an Android-based math multimedia e-module for junior high schools is valid and very feasible. The results of material validation from 2 material validators were 86% (very feasible) and 92% (very feasible). Meanwhile, from the media validator, the results obtained were 57.33% (fairly feasible) and 86.33% (very feasible). The developed e-module contains correct material and can be easily accessed by students. As for the practicality test results, the average result was 82.57% (very feasible). This shows that the developed e-module meets the very feasible criteria. The presence of this developed e-module has an impact, namely it can be an alternative teaching material to support learning activities by educators in schools.

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Publication Details

Journal
EMTEKA Jurnal Pendidikan Matematika
Published
2025-03-26
DOI
https://doi.org/10.24127/emteka.v6i1.3874
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
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article

DEVELOPMENT OF ANDROID-BASED MULTIMEDIA E-MODULES FOR JUNIOR HIGH SCHOOL STUDENTS

Nego Linuhung, Ira Vahlia, Satrio Wicaksono, Riski Arjoni
EMTEKA Jurnal Pendidikan Matematika
Educational Methods and Media Use
article

DEVELOPMENT OF ANDROID-BASED MULTIMEDIA E-MODULES FOR JUNIOR HIGH SCHOOL STUDENTS

Nego Linuhung, Ira Vahlia, Satrio Wicaksono, Riski Arjoni
article en

Abstract

The research carried out is in the form of development to produce an Android-based math multimedia e-module development product. Model Pengembangan yang digunakan dalam penelitian ini yaitu 4D (define, design, develop, dan dessiminate). From the development process, a product resulting from the development of an Android-based math multimedia e-module for junior high schools is valid and very feasible. The results of material validation from 2 material validators were 86% (very feasible) and 92% (very feasible). Meanwhile, from the media validator, the results obtained were 57.33% (fairly feasible) and 86.33% (very feasible). The developed e-module contains correct material and can be easily accessed by students. As for the practicality test results, the average result was 82.57% (very feasible). This shows that the developed e-module meets the very feasible criteria. The presence of this developed e-module has an impact, namely it can be an alternative teaching material to support learning activities by educators in schools.

EMTEKA Jurnal Pendidikan MatematikaVol. 6(1)
Universitas Muhammadiyah Metro (ID)
Openalex Percentile: Top 90%
Educational Methods and Media Use
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