An open-source reproducible chess robot for human-robot interaction research

Recent advancements in AI have accelerated the evolution of versatile robot designs. Chess provides a standardized environment for evaluating the impact of robot behavior on human behavior. This article presents an open-source chess robot for human-robot interaction research, specifically focusing on verbal and non-verbal interactions. The OpenChessRobot recognizes chess pieces using computer vision, executes moves, and interacts with the human player through voice and robotic gestures. We detail the software design, provide quantitative evaluations of the efficacy of the robot, and offer a guide for its reproducibility. An online survey examining people's views of the robot in three possible scenarios was conducted with 597 participants. The robot received the highest ratings in the robotics education and the chess coach scenarios, while the home entertainment scenario received the lowest scores. The code is accessible on GitHub: https://github.com/renchizhhhh/OpenChessRobot.

Authors

Institutions

Publication Details

Journal
Frontiers in Robotics and AI
Published
2025-04-16
DOI
https://doi.org/10.3389/frobt.2025.1436674
Citations
2
Primary Topic
Robotic Path Planning Algorithms
Type
article
Field-Weighted Citation Impact
2.55
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

An open-source reproducible chess robot for human-robot interaction research

Dimitra Dodou, Joost de Winter, Yke Bauke Eisma, Harleigh Seyffert et al.
2 citations
Frontiers in Robotics and AI
Robotic Path Planning Algorithms
2.55
article

An open-source reproducible chess robot for human-robot interaction research

Dimitra Dodou, Joost de Winter, Yke Bauke Eisma, Harleigh Seyffert, Renchi Zhang
article en
2 citations

Abstract

Recent advancements in AI have accelerated the evolution of versatile robot designs. Chess provides a standardized environment for evaluating the impact of robot behavior on human behavior. This article presents an open-source chess robot for human-robot interaction research, specifically focusing on verbal and non-verbal interactions. The OpenChessRobot recognizes chess pieces using computer vision, executes moves, and interacts with the human player through voice and robotic gestures. We detail the software design, provide quantitative evaluations of the efficacy of the robot, and offer a guide for its reproducibility. An online survey examining people's views of the robot in three possible scenarios was conducted with 597 participants. The robot received the highest ratings in the robotics education and the chess coach scenarios, while the home entertainment scenario received the lowest scores. The code is accessible on GitHub: https://github.com/renchizhhhh/OpenChessRobot.

Frontiers in Robotics and AIVol. 12
Delft University of Technology (NL)
Openalex Percentile: Top 11%
Robotic Path Planning Algorithms
2.55
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.