Pengaruh media pembelajaran berbasis augmented reality terhadap keterampilan berpikir tingkat tinggi matematika peserta didik kelas IV SD

<p><em>The development of learning media can be enhanced by utilizing technology, one of which is Augmented Reality (AR). AR allows students to interact directly with three-dimensional models, facilitating the understanding of abstract concepts through concrete visualization and interactive learning experiences. This study aims to determine the effectof AR-based learning media in enhancing higher-order thinking skills among fourth-grade elementary school students. A quantitative method with a quasi-experimental design was employed, with the sample divided into experimental and control groups to compare mathematics learning outcomes on the topic of geometry. The research instrument consisted of HOTS-based questions administered in pretests and posttests. The results showed a significant difference in the average posttest scores, with the experimental class achieving higher scores than the control class. The t-test using the independent sample t-test indicated a significance value of p = 0.003 < 0.05, confirming a significant difference between the experimental and control groups. Therefore, it can be concluded that AR is positively influences higher-order thinking skills, including analysis, evaluation, and creation. This technology offers an engaging and in-depth learning experience, particularly in understanding geometric concepts.</em><em></em></p>

Authors

Publication Details

Journal
Jurnal Pendidikan Dasar
Published
2025-03-24
DOI
https://doi.org/10.20961/jpd.v13i1.100097
Primary Topic
Mathematics Education and Pedagogy
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Pengaruh media pembelajaran berbasis augmented reality terhadap keterampilan berpikir tingkat tinggi matematika peserta didik kelas IV SD

Karsono Karsono, Sandra Bayu Kurniawan, Anfika Rachmansyah
Jurnal Pendidikan Dasar
Mathematics Education and Pedagogy
article

Pengaruh media pembelajaran berbasis augmented reality terhadap keterampilan berpikir tingkat tinggi matematika peserta didik kelas IV SD

Karsono Karsono, Sandra Bayu Kurniawan, Anfika Rachmansyah
article en

Abstract

<p><em>The development of learning media can be enhanced by utilizing technology, one of which is Augmented Reality (AR). AR allows students to interact directly with three-dimensional models, facilitating the understanding of abstract concepts through concrete visualization and interactive learning experiences. This study aims to determine the effectof AR-based learning media in enhancing higher-order thinking skills among fourth-grade elementary school students. A quantitative method with a quasi-experimental design was employed, with the sample divided into experimental and control groups to compare mathematics learning outcomes on the topic of geometry. The research instrument consisted of HOTS-based questions administered in pretests and posttests. The results showed a significant difference in the average posttest scores, with the experimental class achieving higher scores than the control class. The t-test using the independent sample t-test indicated a significance value of p = 0.003 < 0.05, confirming a significant difference between the experimental and control groups. Therefore, it can be concluded that AR is positively influences higher-order thinking skills, including analysis, evaluation, and creation. This technology offers an engaging and in-depth learning experience, particularly in understanding geometric concepts.</em><em></em></p>

Jurnal Pendidikan DasarVol. 13(1)
Openalex Percentile: Top 89%
Mathematics Education and Pedagogy
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.