Distributed Event-Triggered Nash Equilibrium Seeking for Aggregative Game with Second-Order Dynamics
Dear Editor, This letter studies the distributed Nash equilibrium seeking problem of aggregative game, in which the decision of each player obeys second-order dynamics and is constrained by nonidentical convex sets. To seek the generalized Nash equilibrium (GNE), a projection based distributed algorithm via constant step-sizes is developed with linear convergence. In particular, a variable tracking technique is incorporated to estimate the aggregative function, and an event-triggered mechanism is designed to reduce the communication cost. Finally, a numerical example demonstrates the theoretical results.
Authors
- Yi Huang (ORCID: https://orcid.org/0000-0002-4035-7392)
- Jian Sun (ORCID: https://orcid.org/0000-0001-9898-3129)
- Qing Fei (ORCID: https://orcid.org/0000-0003-1276-8511)
Institutions
- Beijing Institute of Technology (CN)
Publication Details
- Journal
- IEEE/CAA Journal of Automatica Sinica
- Published
- 2025-04-15
- DOI
- https://doi.org/10.1109/jas.2024.124830
- Citations
- 2
- Primary Topic
- Extremum Seeking Control Systems
- Type
- article
- Field-Weighted Citation Impact
- 2.43