A user-centered design approach for crafting personalized guided meditation

Interest in technology supporting meditation continues to grow commercially and academically. Commonly, these approaches look at how audio-visual feedback based on physiological indicators can help induce a state of meditation. Haptic feedback is now seen as a promising alternative to audio-visual stimuli for meditation. However, as yet, little work has investigated how to personalize haptic feedback or how to combine it with other feedback modalities, notably audio-visual stimuli. In collaboration with a cognitive neuroscience laboratory, we investigated interactions between users and a haptic meditation device through three design research studies. Preparatory evaluations with 20 participants showed a preference for digital over analog interfaces for parametrization of the haptic meditation device. Based on these preliminary results, we developed a digital interface based on three scenarios of use. Extensive evaluations with 29 participants revealed high usability and aesthetic scores while highlighting different perceived user experience qualities. The final study with 21 participants found that the hedonic and pragmatic preferences depend on both the experience of a user and their age. The work gives new insights into designing multimodal interfaces for meditation which allow for parametrization of haptic feedback parameters, as well as a variety of options for the parameterization approach.

Authors

Publication Details

Journal
Entertainment Computing
Published
2025-04-15
DOI
https://doi.org/10.1016/j.entcom.2025.100949
Primary Topic
Innovative Human-Technology Interaction
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

A user-centered design approach for crafting personalized guided meditation

Romain Collaud, Andreas Sonderegger, Emily Groves, Nicolas Henchoz et al.
1 links
Entertainment Computing
Innovative Human-Technology Interaction
article

A user-centered design approach for crafting personalized guided meditation

Romain Collaud, Andreas Sonderegger, Emily Groves, Nicolas Henchoz, Cédric Duchêne, Yoann Douillet
article en

Abstract

Interest in technology supporting meditation continues to grow commercially and academically. Commonly, these approaches look at how audio-visual feedback based on physiological indicators can help induce a state of meditation. Haptic feedback is now seen as a promising alternative to audio-visual stimuli for meditation. However, as yet, little work has investigated how to personalize haptic feedback or how to combine it with other feedback modalities, notably audio-visual stimuli. In collaboration with a cognitive neuroscience laboratory, we investigated interactions between users and a haptic meditation device through three design research studies. Preparatory evaluations with 20 participants showed a preference for digital over analog interfaces for parametrization of the haptic meditation device. Based on these preliminary results, we developed a digital interface based on three scenarios of use. Extensive evaluations with 29 participants revealed high usability and aesthetic scores while highlighting different perceived user experience qualities. The final study with 21 participants found that the hedonic and pragmatic preferences depend on both the experience of a user and their age. The work gives new insights into designing multimodal interfaces for meditation which allow for parametrization of haptic feedback parameters, as well as a variety of options for the parameterization approach.

Entertainment ComputingVol. 54
Openalex Percentile: Top 94%
Innovative Human-Technology Interaction
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

A user-centered design approach for crafting personalized guided meditation — Romain Collaud, Andreas Sonderegger, et al. · Entertainment Computing (2025) | TGRS Research Map | TGRS