Formation of Experience of Cognitive and Creative Activity in the Technosphere in Senior Preschoolers
The article provides a critical analysis of existing preschool education programs and developments to introduce children to the technosphere. Based on a summary of modern pedagogical and psychological research, a situational-game technology for developing senior preschoolers’ experience of cognitive and creative activity in the technosphere is proposed. It is presented as a system of educational game situations that promote children’s rational cognition of the technosphere based on analysis, synthesis, comparison and classification, identifying the main and secondary, discovering the simplest cause-and-effect relationships within technical objects, as well as their creative transformation.
Authors
- O. Musihina
Institutions
- Aoyama Gakuin Kindergarten (JP)
Publication Details
- Journal
- Primary Education
- Published
- 2025-04-15
- DOI
- https://doi.org/10.12737/1998-0728-2025-13-2-15-20
- Primary Topic
- Educational Innovations and Challenges
- Type
- article
- Field-Weighted Citation Impact
- 0.00