Generating Large-Scale Datasets for Spacecraft Pose Estimation via a High-Resolution Synthetic Image Renderer

The trend toward conducting vision-based spacecraft pose estimation using deep neural networks, which necessitates accurately labeled datasets for training, is addressed in this paper. A method for generating an image regression-labeled dataset for spacecraft pose estimation through simulations involving Unreal Engine 5 is proposed herein. This work provides detailed algorithms for pose sampling and image generation, making it easy to reproduce the employed dataset. The dataset consists of images obtained under harsh lighting conditions and high-resolution backgrounds, featuring spacecraft models including Dragon, Soyuz, Tianzhou, and the ascent vehicle of Chang’E-6. The dataset comprises 40,000 high-resolution images, which are evenly distributed, with 10,000 images for each spacecraft model in scenes with both the Earth and the Moon. Each image is labeled with multivariate pose vectors that represent the relative position and attitude of the corresponding spacecraft with respect to the camera. This work emphasizes the critical role of realistic simulations in creating cost-effective synthetic datasets for training neural network-based pose estimators and publicly available for further study.

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Publication Details

Journal
Aerospace
Published
2025-04-12
DOI
https://doi.org/10.3390/aerospace12040334
Citations
2
Primary Topic
Space Satellite Systems and Control
Type
article
Field-Weighted Citation Impact
9.99

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article

Generating Large-Scale Datasets for Spacecraft Pose Estimation via a High-Resolution Synthetic Image Renderer

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article

Generating Large-Scale Datasets for Spacecraft Pose Estimation via a High-Resolution Synthetic Image Renderer

Patcharin Kamsing, Warunyu Hematulin, Pisit Boonsrimuang, Peerapong Torteeka, Shariff Manuthasna, Thaweerath Phisannupawong, Thanayuth Panyalert
article en
2 citations

Abstract

The trend toward conducting vision-based spacecraft pose estimation using deep neural networks, which necessitates accurately labeled datasets for training, is addressed in this paper. A method for generating an image regression-labeled dataset for spacecraft pose estimation through simulations involving Unreal Engine 5 is proposed herein. This work provides detailed algorithms for pose sampling and image generation, making it easy to reproduce the employed dataset. The dataset consists of images obtained under harsh lighting conditions and high-resolution backgrounds, featuring spacecraft models including Dragon, Soyuz, Tianzhou, and the ascent vehicle of Chang’E-6. The dataset comprises 40,000 high-resolution images, which are evenly distributed, with 10,000 images for each spacecraft model in scenes with both the Earth and the Moon. Each image is labeled with multivariate pose vectors that represent the relative position and attitude of the corresponding spacecraft with respect to the camera. This work emphasizes the critical role of realistic simulations in creating cost-effective synthetic datasets for training neural network-based pose estimators and publicly available for further study.

AerospaceVol. 12(4)
Korea Advanced Institute of Science and Technology (KR), National Astronomical Research Institute of Thailand (TH), King Mongkut's Institute of Technology Ladkrabang (TH)
National Research Council of Thailand, King Mongkut's Institute of Technology Ladkrabang
Openalex Percentile: Top 3%
Space Satellite Systems and Control
9.99
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