Decoding Consumer Sentiments and Emotions in the Metaverse

ABSTRACT This study explored the dominant features and experiences of the metaverse as discussed on social media along with the sentiments and emotional responses associated with these experiences through the lens of the uses and gratifications theory and the appraisal theory of emotion. Using topic modeling, sentiment, and emotion analyzes, this study identified 16 topics categorized into three primary themes: immersive and collaborative experiences, functional and analytical needs, and community engagement and financial gains. Positive sentiments were commonly associated with virtual events, creative activities, and financial opportunities (e.g., parcel, land, and spaces), while negative sentiments stemmed from security concerns, market fluctuations, and unmet expectations. The range of emotions expressed, including joy and fear, reflects the nuanced nature of user experiences. The predominance of neutral sentiment suggests that metaverse‐related topics are addressed in an informational or analytical manner rather than an overtly emotional one. This study contributes to the growing research on metaverse engagement, offering valuable implications for researchers, marketers, and developers seeking to enhance user experiences and address key challenges in virtual environments.

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Institutions

Publication Details

Journal
International Journal of Consumer Studies
Published
2025-04-13
DOI
https://doi.org/10.1111/ijcs.70053
Citations
2
Primary Topic
AI in Service Interactions
Type
article
Field-Weighted Citation Impact
4.96

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article

Decoding Consumer Sentiments and Emotions in the Metaverse

Chreston Miller, Eonyou Shin
2 citations
International Journal of Consumer Studies
AI in Service Interactions
4.96
article

Decoding Consumer Sentiments and Emotions in the Metaverse

Chreston Miller, Eonyou Shin
article en
2 citations

Abstract

ABSTRACT This study explored the dominant features and experiences of the metaverse as discussed on social media along with the sentiments and emotional responses associated with these experiences through the lens of the uses and gratifications theory and the appraisal theory of emotion. Using topic modeling, sentiment, and emotion analyzes, this study identified 16 topics categorized into three primary themes: immersive and collaborative experiences, functional and analytical needs, and community engagement and financial gains. Positive sentiments were commonly associated with virtual events, creative activities, and financial opportunities (e.g., parcel, land, and spaces), while negative sentiments stemmed from security concerns, market fluctuations, and unmet expectations. The range of emotions expressed, including joy and fear, reflects the nuanced nature of user experiences. The predominance of neutral sentiment suggests that metaverse‐related topics are addressed in an informational or analytical manner rather than an overtly emotional one. This study contributes to the growing research on metaverse engagement, offering valuable implications for researchers, marketers, and developers seeking to enhance user experiences and address key challenges in virtual environments.

International Journal of Consumer StudiesVol. 49(3)
Virginia Tech (US)
Virginia Polytechnic Institute and State University
Openalex Percentile: Top 6%
AI in Service Interactions
4.96
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