3M-Game: Multi-Modal Multi-Task Multi-Teacher Learning for Game Event Detection (Student Abstract)

Esports has rapidly emerged as a global phenomenon with an ever-expanding audience on livestream platforms. However, due to the complex nature of the game, it becomes challenging for newcomers to comprehend the gaming situation. This research introduces a 3M-Game that integrates multi-modal (MM) information from the livestream platform, including chat and livestream, to uncover the event. While conventional MM models typically prioritise aligning MM data through concurrent training towards a unified objective, our framework leverages multiple independent teachers trained on different tasks to accomplish game event detection. The results show the effectiveness of the proposed framework. The code and appendix are in https://github.com/adlnlp/3m_game.

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Publication Details

Journal
Proceedings of the AAAI Conference on Artificial Intelligence
Published
2025-04-11
DOI
https://doi.org/10.1609/aaai.v39i28.35283
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

3M-Game: Multi-Modal Multi-Task Multi-Teacher Learning for Game Event Detection (Student Abstract)

Feiqi Cao, Soyeon Caren Han, Thye Shan Ng
Proceedings of the AAAI Conference on Artificial Intelligence
Educational Games and Gamification
article

3M-Game: Multi-Modal Multi-Task Multi-Teacher Learning for Game Event Detection (Student Abstract)

Feiqi Cao, Soyeon Caren Han, Thye Shan Ng
article en

Abstract

Esports has rapidly emerged as a global phenomenon with an ever-expanding audience on livestream platforms. However, due to the complex nature of the game, it becomes challenging for newcomers to comprehend the gaming situation. This research introduces a 3M-Game that integrates multi-modal (MM) information from the livestream platform, including chat and livestream, to uncover the event. While conventional MM models typically prioritise aligning MM data through concurrent training towards a unified objective, our framework leverages multiple independent teachers trained on different tasks to accomplish game event detection. The results show the effectiveness of the proposed framework. The code and appendix are in https://github.com/adlnlp/3m_game.

Proceedings of the AAAI Conference on Artificial IntelligenceVol. 39(28)
The University of Sydney (AU), The University of Melbourne (AU)
Openalex Percentile: Top 85%
Educational Games and Gamification
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