EchoMimic: Lifelike Audio-Driven Portrait Animations through Editable Landmark Conditions

The area of portrait image animation, propelled by audio input, has witnessed notable progress in the generation of lifelike and dynamic portraits. Conventional methods are limited to utilizing either audios or facial key points to drive images into videos, while they can yield satisfactory results, certain issues exist. For instance, methods driven solely by audios can be unstable at times due to the relatively weaker audio signal, while methods driven exclusively by facial key points, although more stable in driving, can result in unnatural outcomes due to the excessive control of key point information. In addressing the previously mentioned challenges, in this paper, we introduce a novel approach which we named EchoMimic. EchoMimic is concurrently trained using both audios and facial landmarks. Through the implementation of a novel training strategy, EchoMimic is capable of generating portrait videos not only by audios and facial landmarks individually, but also by a combination of both audios and selected facial landmarks. EchoMimic has been comprehensively compared with alternative algorithms across various public datasets and our collected dataset, showcasing superior performance in both quantitative and qualitative evaluations. The code and models are available on the project page.

Authors

Publication Details

Journal
Proceedings of the AAAI Conference on Artificial Intelligence
Published
2025-04-11
DOI
https://doi.org/10.1609/aaai.v39i3.32241
Citations
34
Primary Topic
3D Surveying and Cultural Heritage
Type
article
Field-Weighted Citation Impact
39.94
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article

EchoMimic: Lifelike Audio-Driven Portrait Animations through Editable Landmark Conditions

Chenguang Ma, Zhiyuan Chen, Yuming Li, Jiajiong Cao et al.
34 citations
Proceedings of the AAAI Conference on Artificial Intelligence
3D Surveying and Cultural Heritage
39.94
article

EchoMimic: Lifelike Audio-Driven Portrait Animations through Editable Landmark Conditions

Chenguang Ma, Zhiyuan Chen, Yuming Li, Jiajiong Cao, Zhiquan Chen
article en
34 citations

Abstract

The area of portrait image animation, propelled by audio input, has witnessed notable progress in the generation of lifelike and dynamic portraits. Conventional methods are limited to utilizing either audios or facial key points to drive images into videos, while they can yield satisfactory results, certain issues exist. For instance, methods driven solely by audios can be unstable at times due to the relatively weaker audio signal, while methods driven exclusively by facial key points, although more stable in driving, can result in unnatural outcomes due to the excessive control of key point information. In addressing the previously mentioned challenges, in this paper, we introduce a novel approach which we named EchoMimic. EchoMimic is concurrently trained using both audios and facial landmarks. Through the implementation of a novel training strategy, EchoMimic is capable of generating portrait videos not only by audios and facial landmarks individually, but also by a combination of both audios and selected facial landmarks. EchoMimic has been comprehensively compared with alternative algorithms across various public datasets and our collected dataset, showcasing superior performance in both quantitative and qualitative evaluations. The code and models are available on the project page.

Proceedings of the AAAI Conference on Artificial IntelligenceVol. 39(3)
Openalex Percentile: Top 1%
3D Surveying and Cultural Heritage
39.94
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